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COMBAT IN FULL SWING FOR CAMPAIGN #63!

 
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GAME VERSION: 1.31.1

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Rat HQ: Account system appears to be functioning normally now. Thank you for your patience! Now get your war on!
Rat HQ: Account system should be working normally within the hour. All pending issues, account activations, etc. should be resolved then.
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Game Patches & Updates

Resupply Changes for #63

For Campaign 63 we have addressed two issues in host configuration in an effort to improve a couple of aspects of game play.

The first one is encouraging more "behind the lines" activity by increasing the ability to overstock brigades by 25%, activity which often centers around the ambushing of manual resupply.

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1.31.2.255 Update Coming July 15th
The team has been working their buns off fixing broken stuff and exterminating some very annoying bugs as well as adding a few juicy items. The latest patch will require the host to come down sometime Thursday, July 15, 2010, most likely in the morning. Please check the Twitter feed for updates.
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Welcome Back Soldier Event - July 30th
Written by MOTORMOUTH   
Monday, 26 July 2010 11:04

It's time to tell your former squaddies: A Welcome Back Soldier event is coming this weekend! From July 30th to August 2nd, Playnet and the Special Events team will be hosting the "Breakthrough at Cassino" mini-campaign on the Training Server. We'll be activating hundreds of accounts for access to the event. And all active players are encouraged to fight alongside staff and former players in this exciting and unique scenario!

Comments (15)
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Resupply Changes for #63
Written by DOC   
Thursday, 22 July 2010 15:07

For Campaign 63 we have addressed two issues in host configuration in an effort to improve a couple of aspects of game play.

The first one is encouraging more "behind the lines" activity by increasing the ability to overstock brigades by 25%, activity which often centers around the ambushing of manual resupply.

Comments (19)
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Advice For Noob Map OICs
Written by Pwnado   
Monday, 19 July 2010 14:32

For many players, the thought of taking charge of a map as OIC can be a very intimidating idea. I've heard tell of people actually running away, screaming and flapping their arms, when asked to take control of the map for a few. It can definitely be a challenge. Axis HC "Pwnado" has a few words of advice for those guys. Read on for some great insight and some suggestions for making the Map OIC job a little less scary.

Comments (2)
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PLAYER FORUM FEEDBACK

WTF JUST HAPPENED IN BUILLON?

Monday, 26 July 2010

Seems that ya'll are still finding ways of making things happen ingame that make the devs scratch their head and say "How the heck did they manage that??!!". So when the Allies suddenly had several brigades routed this morning, players were left a little confused. DOC takes a minute to explain what happened:
Read the Answer

NEW MISSION SPAWNING SYSTEM?

Friday, 23 July 2010

From Drkpatch in the Barracks: "Have you ever considered moving to a "slot" type mission spawning system? What I mean is, rather than having a mission be a total free-for-all, where you can spawn anything in the pool that your rank allows you to, have a finite number of "slots" or roles in each mission. To take it a step further, I'd suggest also having a finite number of missions allowed in each brigade, and have different mission types, such as inf defense, inf attack, inf mortar, armor...
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More Forum Feedback

Recent Popular Articles

Development NotesPlayer-Placed Objects in the works

As promised, its time for a sneak peek at what's in the development pipeline! Although you might...
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Game Patches & Updates1.31.2.255 Update Coming July 15th

The team has been working their buns off fixing broken stuff and exterminating some very annoying...
Read More

Game Patches & Updates1.31.2 is now .3

Ahh another week and another beta patch. I really thought that we would go live this week when I...
Read More

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Well done Rats you took your time about it but the end result is excellent. -Uksub

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