The day has arrived! Our first public test of our 1.31 update is now available. Start right here to learn how to get the Beta client and how to complete the benchmark tests. This phase of testing will be offline only and you will not be able to connect to the Beta server. Let's get started!
UPDATE: PLAYER QUESTIONS ANSWERED BELOW! It's time to review our updated system requirements so everyone can prepare for 1.31 play. Our upcoming offline test of 1.31 will help us measure performance and for some of you who haven't upgraded your hardware in a while, now is the time to look over your systems. Also in this article we've included a shopping list for a complete, 1.31-ready rig for $500! 1.31 is on the horizon so be ready.
I'd like to Update everyone on the Pearl Harbor Event that’s going to take place on January 9th 2010 at 1600 hrs Est US time. We have had a awesome turnout so far for this event. We still have several positions open if you'd like to join us for the 2nd annual Pearl Harbor Event. Please visit this thread if you'd like to join us and participate in this event.
The day has arrived! Our first public test of our 1.31 update is now available. Start right here to learn how to get the Beta client and how to complete the benchmark tests. This phase of testing will be offline only and you will not be able to connect to the Beta server. Let's get started!
UPDATE: PLAYER QUESTIONS ANSWERED BELOW! It's time to review our updated system requirements so everyone can prepare for 1.31 play. Our upcoming offline test of 1.31 will help us measure performance and for some of you who haven't upgraded your hardware in a while, now is the time to look over your systems. Also in this article we've included a shopping list for a complete, 1.31-ready rig for $500! 1.31 is on the horizon so be ready.
DESPAWN TIMER?Thursday, 17 December 2009After we reconfigured the host for the start of Campaign 57 on Monday morning, a small error crept in that was caught in the next few hours and rectified. This error changed the despawn timer from the usual 10 seconds to 15 seconds. We changed it back but it did bring up a point worth considering. I’ll try and illustrate this so that you can give it some thought. Read the Answer
HOW DO VEHICLE RIDERS WORK?Tuesday, 15 December 2009A question from Gigerman, Barracks lurker: "I'm familiar enough with game-programming to know some of the "illusion" work that typically occurs in situations like this. When I, as a spawned infantryman, "ride" a rideable vehicle (FREX a truck), what exactly happens behind-the-scenes/under-the-hood to make it work? That is, what happens to the infantry avatar I was using, and where does the new vehicle-based avatar come from?" Read the Answer
For the past 8 years, Bill "WillyTee" Teitzel has captured our best and worst moments with some absolutely brilliant cartooning. His creations are legendary in the WWIIOL:BE community. Visit his site today.
Realism Events
A dedicated of community volunteers create and run special events outside of the normal game campaign rules. Sign up now for the next event and taste a different flavor of Battleground Europe. Visit the Realism Events forum
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Battleground Europe is a PC and Mac MMO game that requires an Internet connection to play. Your computer needs to meet the recommended system requirements. The game can be downloaded from our website. The easiest way to start is to create a FREE trial account. You get to play for 14-days with up to 9 characters (personas) and get access to player discussions forums. At the end of the trial you will be billed $19.99USD for a game activation key and you become a premium subscriber. Plus, you get to play for 30 days before your first monthly subscription fee is billed at $14.99USD. Click to join the battle