PHASE

1

2

3

4

5

6

7

TOTAL

PTS NEEDED TO WIN

ALLIES

8

8

4

3

0

0

4

27

-

AXIS

3

3

17

8

11

23

32

97

AXIS WIN!

Summary of Bloody Battles Phase 7
(19 votes, average 3.16 out of 5)
Written by MOTORMOUTH   
Wednesday, 15 February 2012 12:06

Well the Germans had the bit between their teeth and were obviously intent on winding up the first campaign series of Bloody Battles with a win.

Set in the final channel port objectives of Oostende, Dunkirk and Calais, with and additional bonus objective of Le Touquet, by the final day these were all captured and the Allies were forced off the mainland and back to Blighty. This gives the Germans the win based solely on Victory Condition 1, that being "kick the enemy off the map" and the points tally that would be used in the event of Victory Condition 2 happening (first to 90 points) ended up being irrelevant to the final result as Victory Condition 1 proved to be that result.

There was a great deal of manoeuvre warfare involved in this final phase, a pattern that was actually set in the preceding several phases but came to a high peak in this final phase. Battles raged north and south of the objective line, and eventually both east and west of it too. The Allies made the first gains of the phase with a bold and audacious capture of Arras, the spiritual home of the BEF in France, which was also their additional bonus objective.

While a bloody nose was dealt their German opponent with this bold stroke in the south, it cost the northern flank dearly. Realizing the prize would depend on the channel port objectives, the Germans stacked the line in the north and ground down the American and British divisions holding there with at times twice as many brigades of their own. It was a bloody war of attrition and after the first channel port of Oostende fell, the 5 German brigades used for that attack were down in number to less that a regular single brigade. The Allied forces were in equally poor a state having expended everything they could muster for the entire fist day and night of the battle.

Until reinforcements could be moved up, or brigades replenished, it would be a day of "supply bluff" for both sides. Moving as much of their forces as possible north to slow the loss and retake some if not all of the channel coast towns they had lost, the Allies were soon between a rock and a hard place with the Germans pushing back in the south and flanking around the main points of strong Allied defense, creating cut off pockets and strangling the Allied defense at every opportunity.

It was an ugly last day, albeit the fighting everywhere was intense and running at an emotionally charged level. One could safely declare that this was war! War at it's bloodiest level!

The German forces made a clean sweep of all ground objectives in the end. Well done all those involved. Including the defenders who couldn't also post a final win simply because someone has to lose so that there be a winner. Everyone we spoke to in the daily and nightly battles was having a pretty good time and we at CRS learned a lot of things we can use to make things even better in the future.

It might sound cliche but in our books you're all winners.

Points summary:-

Germans held Zeebrugge - 7 points
Germans held Lille - 7 points
Germans took Oostende - 5 points
Germans took Dunkirk - 5 points
Germans took Calais - 5 points
Germans took Le Touquet - 3 points
--------------------------------
German total point tally = 32 points
--------------------------------
Allies won the bombing - 4 points

 
PHASE 6 INFORMATION
(66 votes, average 2.47 out of 5)
Written by MOTORMOUTH   
Thursday, 09 February 2012 13:56

Here's a preview of what the weekend holds. The Axis have been on a roll but with Friday's introduction of Americans and the semi-automatic weapons, the Allies might rally and push back. Keep in mind that the loser of a phase is always given the higher point defense objective in the following phase. Thanks to all who have taken part in our BB poll, if you haven't you can find it here.

Read more...
 
Page 1 of 2

WHO'S WINNING?

Each phase of the BLOODY BATTLES campaign will be critical to deciding who is the overall winner. The way the points are allocated ensures that there will never be a draw in any phase and there will always be a chance to turn around and claim victory.  Before the server is reconfigured for the each phase, the victor will be declared and points awarded, which will be displayed as a running tally on the scoreboard.

The phases will move East or West depending on who wins. As the phases move along, so do the equipment lists. Phase 1 will start out at Tier 0 and so on. By phase 6, we'll be at Tier 3.

 

HOW ARE PHASES SCORED?

The campaign map will be played out as separate "Phases”. Phases will run two or three days each- the longer ones reserved for weekends. Two day phases have 2 ground objectives and 1 air, while the three day setup will have 3 ground and 1 air. Each of these objectives has a points value:

Primary:    5 points
Secondary:    3 points
Bombing:    3 points

Either side might hold an objective for any amount of time during each phase of the BLOODY BATTLES campaign, but the winner is the side that holds the objectives at the end.

 

VICTORY CONDITIONS

The winner of the BLOODY BATTLES campaign is the first side to either:

A) Push their opponent off the map or
B) Accumulate a total of 90 points

The campaign has been designed so that there are a minimum of 6 phases, allowing all the tiers of equipment to make it into supply. For the losing side the LAST BATTLE phase will be critical! These conditions also allow either side to have a chance at victory no matter how close they are to being pushed off the map. The allocation of points also ensures that the campaign will not run too long, with a maximum duration of about three weeks.

 

Bloody Battles AAR

PHASE 7 - AXIS WIN

Germans held Zeebrugge
7 points
Germans held Lille

7 points
Germans took Oostende

5 points
Germans took Dunkirk

5 points
Germans took Calais

5 points
Germans took Le Touquet

3 points
Allies won the bombing
4 points

Axis: 32 points
Allies: 4 points

Read more

PHASE 6 - AXIS WIN

Axis Capture ARRAS
5 points
Axis Capture LA BASSE
5 points
Axis Held VITRY-EN-ARTOIS
7 points
Axis Capture Bonus Objective ST.POL
2 points
Axis win bombing total
4 points

Axis: 23 points
Allies: 0 points

 

Read more


PHASE 5 - AXIS WIN

Axis captured VALENCIENNES
5 points
Axis held BAVAY
3 points
AXIS win bombing total
3 points

Axis: 11 points
Allies: 0 points

Read more


FAQ

Q: How are the victory conditions different than the "normal" campaign?

A: The winner of the BLOODY BATTLES campaign is the first side to either:
Push their opponent off the map - or -
Accumulate a total of 90 points

Q: Can we fight anywhere on the map or are we locked into certain towns?

A: Objectives for each Phase will be clearly indicated before it begins. Where you fight is up to you. There will be no restrictions. The objectives will dictate the play space.

More questions

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