v1.31 Preview- huge update to include variable weather and rag doll physics
(40 votes, average 4.65 out of 5)
Written by RAFTER   
Monday, 24 August 2009 09:58

We are excited to finally reveal the details of our latest upgrade to WWII Online: Battleground Europe which will leverage version 1.5 of our proprietary UNITY 3D game engine. Currently in closed Beta testing and expected to be available for public testing this fall, v1.31 will include many visual upgrades, hundreds of new objects and major new features such as variable weather, rag doll physics and a new capture mechanic.

Some of the features, upgrades and new content planned for v1.31 include;


• Game engine performance improvements with upgraded shaders, normals and specular mapping

• SpeedTree Upgrade
- 1,000,000+ trees updated with new models and colliders
- Normal mapping and self-shadowing

• New Capture Mechanics
- Removal of tables and radios with new timers and capture start/stop feature

• Upgraded infantry movement, animation & rag doll physics
- Updated animation blending for smoother third-person movement
- Rag doll physics applied to infantry death animations including force push from explosions
- New idle animations including combat-ready pose

• Upgraded special effects including variable weather
- Updated character and vehicle shadows
- New tree and object shadows
- Updated fire and explosions
- Updated muzzle flashes and effects such as blood splatter
- Updated hit effects on materials
- Dynamic clouds/fog/lighting settings
- Rain effects

• New clutter system
- New clutter system including persistent grass fields
- New radial clutter system with grass/scrub clutter

• New and updated objects
- Ground and object textures
- AA, AT, AP emplacements
- Buildings including urbans, barns, bunkers, docks, railroad stations, windmills and many more
- Tree/bush clumps/berms
- Updated vehicles; Char, Bf109 E4, Spitfire 1a and Spitfire Vb

*********************

 

download the .wmv file in higher quality

download the .wmv file in higher quality

 

download the .wmv file in higher quality


Along with these features and updates, we are moving to Shader 3.0 support which will require some players to upgrade their video card/processor in order to run the game. We will also be publishing new recommended system requirements in order to give anyone with an older system time to plan an upgrade. Watch for a special article on our website which will feature a PC "budget build" for v1.31.


During the closed Beta process we will be posting new screenshots and publishing several articles on the many new features. These will contain more details and provide an opportunity for player review and feedback. Keep your eyes on the website or subscribe to our news feed.

 

*******************************

1.31 Preview FAQ


Q. How will the rag doll work?
A. Whenever your client recieves an infantry death message from the host, it will activate an effect causing the character model to crumple and fall to the ground. In the event that the death is caused by an explosive effect, the model will be thrown up and back into the air before landing on the ground. It will then become a corpse.

Q. Will the weather be localized and how will it effect the air game?
A. Cloudy "game days" will be theater-wide with intermittent rain. Aircraft will not experience rain above a set altitude and will be able to climb above the added cloud layer to experience the same weather-free, blue sky fights they play now. Strafing ground targets will require aircraft to dip below the added clouds- becoming more vulnerable to attacks from above. Bombers will utilize breaks in the clouds to see their targets below.

Q. Do the new capture mechanics mean we now have "Area Capture"?
A. Not yet. We've removed the need to make contact with a table in favor of having to enter the capture building along with some new timer start/stop rules that should make it a little more exciting. By breaking through the "table humping" barrier we have opened the door for true "Area Capture" down the road. Read Senior Producer, Dana 'GOPHUR' Baldwin's 1.31 production update.

Q. Will I be able to turn off effects such as shadows and clutter for sake of performance?
A. Most effects, like radial clutter, water reflections and shadows will be able to scale up/down or turn on/off but others like clouds and rain will not be user-controlled to ensure fair play.

Q. Are there any new vehicles on the list or are these variants of existing vehicles?
A. We've remodeled and re-textured several of the oldest vehicles already in the game. This is the beginning of a long process that will be on-going.

Q. When will 1.31 be released?
A. We hope to make it publicly available in open test this fall.

 Feel free to leave a comment or visit our forums.

 

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Comments (186)
1 Monday, 31 August 2009 10:37
Guestuser
Simply amazing.

Just amazing.
2 Monday, 31 August 2009 10:41
Guestuser
You are GREAT!
If only I had a job,I would buy a builder account..
3 Monday, 31 August 2009 10:44
Guestuser
That's amazing! This update will bring a lot new subs to this game.
4 Monday, 31 August 2009 10:46
Guestuser
Can't wait.... its like a new game all together. But how is the upgrade going to effect inf movements? As is now when the find runs or turns is very jagged, will the upgrade smooth this out a bit?
5 Monday, 31 August 2009 10:49
Guestuser
All I can say is it is about time! WWIIOL finally looks like a "modern" game. Good work to all at CRS!
6 Monday, 31 August 2009 10:51
Guestuser
Looks really good. I really look forward to the rag doll, that looked very cool.
7 Monday, 31 August 2009 10:54
Guestuser
Being amazed I forgot to ask if AT/AA Crews will now die probably.

[We've set up a section in the Q&A forum for comments or questions, please feel free to post there.  - MM]

8 Monday, 31 August 2009 10:56
Guestuser
OMG! OMG! OMG! OMG!

this is what we pay our cash for!! well worth the wait. THANKS RATTO's u guys are always working hard god knows how many man hours has gone into this. great stuff great look great battles will be had. love the BEF screen shots
9 Monday, 31 August 2009 11:15
Guestuser
OMFG...this is pretty neat!
10 Monday, 31 August 2009 11:21
Guestuser
this all looks fing unbeliavable...this will bring back alot of the old timers for sure
11 Monday, 31 August 2009 11:25
Guestuser
OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GREAT
12 Monday, 31 August 2009 11:29
Guestuser
I'm hoping it won't be such a costly upgrade to pc to be able to play the game. Other than that, update looks great especially the rag doll effect and the rain and storm clouds effect.
13 Monday, 31 August 2009 11:42
Guestuser
It looks like a brand new game! Amazing job guys.
Any chance of a Welcome back soldier event when you release this beauty?
14 Monday, 31 August 2009 11:58
Guestuser
Looks good. About time for a more 'gritty' feel to BE.
15 Monday, 31 August 2009 12:05
Guestuser
I'm soo happy to come back to this game when I did. Now that we have the rain, will there be snow in the near future???

Keep up the good work guys.
16 Monday, 31 August 2009 12:09
Guestuser
So very impressed. Good work Devs.
17 Monday, 31 August 2009 12:12
Guestuser
Get ready for the next "golden age" of ww2ol.
18 Monday, 31 August 2009 12:18
Guestuser
wait. where are the old bushlines? are they gone? also from the vids, looks like bodies dont have much friction. i know youre still tweaking, but i thought id share. great job rats. awesome! lets hope you get some more subs from this.
19 Monday, 31 August 2009 12:35
Guestuser
I cannot wait, I really cannot wait!!! :)
20 Monday, 31 August 2009 12:39
Guestuser
mmmm time to dust off the ole stick
21 Monday, 31 August 2009 12:47
Guestuser
Ok wait, I need to drink something and get my ideas right... That's not wwiiol, you're cheating me.
22 Monday, 31 August 2009 12:50
Guestuser
Возвращаюсь в игру после двух лет отдыха! Прекрасная новость! Вернуться к игре после двух лет отдыха! Отличная новость! (I return to the game after two years of leisure! Excellent news! To return to the game after two years of leisure! Outstanding news!)
23 Monday, 31 August 2009 12:56
Guestuser
Does this mean you've actually made HE work then - so that we can now 'splode' EI rather than having to face hump them for a nice ragdol effect?
24 Monday, 31 August 2009 13:11
Guestuser
OMG I got wood and I know I wil need a new video card lol
25 Monday, 31 August 2009 13:30
Guestuser
Sweetsauce! Those screenshots and videos are so sexy I feel dirty looking at them, like I'm having eye sex. looks like 1.31 is going to be pure win!!
26 Monday, 31 August 2009 13:37
Guestuser
Wow. I really hope this is the "one" that puts this game over the top commercially and brings you guys the recognition and success you deserve.
27 Monday, 31 August 2009 13:46
Guestuser
That is so not the game I played almost 2 years ago now!!!

Holy mother of all that's holy this makes me triple my efforts to get a new computer than can run this!
28 Monday, 31 August 2009 14:01
Guestuser
Wow! A long way since I first started playing! Looks great!
How about them trenches though?
29 Monday, 31 August 2009 14:21
Guestuser
Its just a new era for this awesome game...Its Red Orchestra meeting WWIIOL...Simply the BEST ! Thanks CRS, outstanding job !!! S!
30 Monday, 31 August 2009 14:27
Guestuser
any chance of a new allied bomb package?
31 Monday, 31 August 2009 14:43
Guestuser
OMGOMGOMGOMGOMGOGMOGMOGMGOMG


O M F G!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

*Runs out screaming from room!!!!!!!!!!!!


Incredible work rats, hat off to you guys, you outdone your selves.


S!



// Respecfully, Maxios.
32 Monday, 31 August 2009 14:47
Guestuser
Very nice looking. Keep it up. I'm especially curious about the pillboxes/hardened emplacements. Can we get more info on those?
33 Monday, 31 August 2009 15:01
Guestuser
Simply amazing......I cant wait and I cant wait to show my buddies who are no longer subscribed!!!!
34 Monday, 31 August 2009 15:03
Guestuser
First let me say WOW with the preview videos and pics, can't wait for 1.31 to go open beta. Will the new 1.5 Unity engine allow smaller mappings for topography so that we have better scaling of hills and valleys?
35 Monday, 31 August 2009 15:13
Guestuser
Looking good, indeed. I like the new building capture feature.
36 Monday, 31 August 2009 15:15
Guestuser
HA! Finally prove that CRS are biased, look at the second movie they always kill axis.

;]
37 Monday, 31 August 2009 15:17
Guestuser
CRS, you have simply outdone yourselves. This is amazing, the effects, the new terrain, the sky, everything. This is a new game this is the WWIIONLINE we have all been dreaming of a waiting for.
38 Monday, 31 August 2009 15:30
Guestuser
Amazing job Rats!! Prepare to all the people that go to come back and to the new people that go to come new!! :D S!
39 Monday, 31 August 2009 15:42
Guestuser
All I can say is...


OMG!OMG!OMG!

This will definitely be worth the wait!
40 Monday, 31 August 2009 15:43
Guestuser
Fantastic! Maybe we might get more sounds as well, for wounded soldiers and simple shout orders with aunthentic languages. \o/
41 Monday, 31 August 2009 15:46
Guestuser
You guys kick ass, the best game ever, just got better!!! keep it up ............when do we get flamethrowers :) and upgrade that dodgey at best french smg whilst ya at it ........hammer out
42 Monday, 31 August 2009 16:46
Guestuser
No words.......


Thanks.
43 Monday, 31 August 2009 16:57
Guestuser
*strokes out* Awsome stuff!
44 Monday, 31 August 2009 17:07
Guestuser
I may have just crapped my pants. Wow.
45 Monday, 31 August 2009 17:11
Guestuser
I sure hope all this game enhancement crap isn't taking time away from improving the OT forums.

If OT doesn't get ragdoll physics this year I'm starting a riot.
46 Monday, 31 August 2009 17:12
Guestuser
Looks great guys. Hope all your hard work pays off. I know I'm looking foward to the future of this game. There is Nothing else like it out there. Keep it up CRS.

S! Mcaffrey
47 Monday, 31 August 2009 17:27
Guestuser
I think I just(you know what) a little in my pants
48 Monday, 31 August 2009 17:30
Guestuser
i will be resubing ONLY because of this update...i will also get my 10 friends who previously played to resub..thanks rats i look forward to the update
Only on Q: I have seen it requires a 2.4 cpu,i have a Duel core 2.1 will i be ok?
,Ratklr
49 Monday, 31 August 2009 17:40
Guestuser
O MY GOD RATS YOUR ARE AWESOME...

Thats what i dream for ww2 online, you made it, thanks cant wait !!!!!
50 Monday, 31 August 2009 17:54
Guestuser
Wow. Very impressive. I'm sure many people will be much more interested in this game, until they become addicted like most of us regulars.
51 Monday, 31 August 2009 18:01
Guestuser
Can I get an AMEN!!!!!!!
52 Monday, 31 August 2009 18:36
Guestuser
looks insane i got wood watching the videos lol
53 Monday, 31 August 2009 18:37
Guestuser
I hope 1.31 live when I am CinC! :D
WTF GO, Unity 2 really is a huge +++++++++++++++++++++++
54 Monday, 31 August 2009 18:49
Guestuser
This is absolutely amazing. I cannot wait until this release. It will make this game the best out there!!
55 Monday, 31 August 2009 19:40
Guestuser
There is no way on this plannet thats WWIIOL!!!!!! CRS i think you may have just cracked one big nut! that is simply stunning...

i think im about to cry... excuse me for a while...

awsome. just awsome
56 Monday, 31 August 2009 20:34
Guestuser
Wow, outstanding job, you've come a looong way since 2001!
I can't wait until this comes out! :)
57 Monday, 31 August 2009 20:42
Guestuser
Woot
58 Monday, 31 August 2009 20:57
Guestuser
This will make me come back yet again to WW2Online..

GJ rats, you'll have alot more once dedicated users returning...
59 Monday, 31 August 2009 20:59
Guestuser
Woah.

now my freinds can't say when they play the game that they hate it because of the grafics.

i hope once this is complete you guys start rolling the ads out. the game WILL BE AWSOME!!!!!!!
60 Monday, 31 August 2009 21:41
Guestuser
Well i hope MMORPG.com see this and give an updated review...this patch will bring more ppl in the game and alot of the old schools crew too.

GOOD JOB!!!
61 Monday, 31 August 2009 22:31
Guestuser
There is a god. Ive never been so excited about this game before!! Its about time!!!!!!!! alright CRS!!!!
62 Monday, 31 August 2009 22:50
Guestuser
That was so amazingly awesome. I'm now counting the days till medical school graduation just so I can play this game again. Jesus that was awesome.

Small Side Note: Does this patch have parachuting dogs?
63 Monday, 31 August 2009 22:53
Guestuser
its about time something like this happened
64 Monday, 31 August 2009 23:34
Guestuser
This update looks really awesome! Can't wait!!

Oh, is there a chance for a gift-card promo during the release of this update? I have at least 5 inviteable friends to try the game. And with updated graphics it would be even more tempting for them!
65 Tuesday, 01 September 2009 01:34
Guestuser
Good job Rats - Now add in bouncing tracer rounds even if it’s just client side and not traced and you have visually created something extraordinary.
66 Tuesday, 01 September 2009 02:13
Guestuser
gratz rats!

i think i will resubscribe soon.:)
67 Tuesday, 01 September 2009 02:37
Guestuser
Outstanding results Rats!
Give yourselves a pat on the back.
OK, that's enough: Back to work :)
68 Tuesday, 01 September 2009 02:50
Guestuser
Love the blood splatter on the walls! nice touch.

All looks great!
69 Tuesday, 01 September 2009 03:37
Guestuser
Wow...............wow....................wow............*faints*!
70 Tuesday, 01 September 2009 04:44
Guestuser
Aaaaameen!

I just remember that is "only" Unity 3D v1.5. Shock!!!

It's hard to imagine how WWIIOL will be with v2.0. :D
71 Tuesday, 01 September 2009 04:51
Guestuser
Outstanding work, i can't wait. The amount of work and dedication the CRS team puts into this game is amazing. Kudos to you all
72 Tuesday, 01 September 2009 06:38
Guestuser
Ok the hype is over, where is the p-47 in all this? J/K. I was never one for eyecandy so it doesn't do much for me, I'm in it for the game play. Maybe something can be done about flying in all the damn soup, can we start to have clear weather days?
73 Tuesday, 01 September 2009 07:05
Guestuser
This new patch is going to bring so many new players to the battleground :-) more targets to shot!!
74 Tuesday, 01 September 2009 07:42
Guestuser
In my opinion this is probably THE SINGLE MOST JAW-DROPPING, EYE-POPPING UPDATE TO THIS GAME'S VISUALS I have seen. Beautiful. I can confidently say after seven years that the quality of this game's visuals finally matches the depth of its gameplay.
75 Tuesday, 01 September 2009 07:54
Guestuser
rat,you know what? I will back, after 3 years unsub ,finally I WANT TO back

this version is totaly right on the target

lot ppl will back ,trust me
76 Tuesday, 01 September 2009 08:09
Guestuser
Freak'n Awesome!
77 Tuesday, 01 September 2009 09:28
Guestuser
The ragdoll video was amazing. I can't wait to see it in action!
78 Tuesday, 01 September 2009 09:31
Guestuser
Been waiting years for this ! At last ! Looks awesome, goin to resub right away, you just got another paying customer Rats.
79 Tuesday, 01 September 2009 09:44
Guestuser
I'm very glad about the evolution of BE with the new Unity 1.5 ... but it remains only a question about the future graphic engine: it will be possible in a future (might be on Unity 2) to make the terrain more irregular? GJ CRS!
80 Tuesday, 01 September 2009 09:47
Guestuser
I think i'll be resubbing...and I'll have to buy a new stick cause i sold my x52 dammit.

good job!
81 Tuesday, 01 September 2009 10:25
Guestuser
Resubbing
82 Tuesday, 01 September 2009 10:39
Guestuser
Simply WOW!!!
83 Tuesday, 01 September 2009 11:04
Guestuser
For 8 years I have been playing and visualizing what I have just seen in the vids. I don't have to dream now, this is just the most quantitative leap in gaming I have ever seen.
84 Tuesday, 01 September 2009 12:46
Guestuser
In with the 1st whine

Why can't i try it now

Im going to unsub for 2 days to make a point lol

Looks good reason I am not over the top I find the game very good already

Vonkurt
85 Tuesday, 01 September 2009 12:55
Guestuser
Shall be resubbung soon.
I love the game anyway, but this will make me get off my backsie annd resub.
hope it runs ok on my computer
86 Tuesday, 01 September 2009 13:37
Guestuser
cool, the spit's "super float" can be switched off now (see video)! :D
87 Tuesday, 01 September 2009 13:39
Guestuser
Looking good! cant wait to see those allied rag dolls :-)
88 Tuesday, 01 September 2009 14:07
Guestuser
Ok I found out what's wrong with these pics : Look at these units all working in teams. That's part of 1.32's gameplay overhaul, not 1.31 ! :)
89 Tuesday, 01 September 2009 14:39
Guestuser
shame we have to wait more months for this. But its definitely what this game needed, it was dying. I cant wait to re-sub, when this patch is live :)
90 Tuesday, 01 September 2009 14:55
Guestuser
Great job updating the program. It will attract more people to the game we all love.

Tencap
333rd British Knights
91 Tuesday, 01 September 2009 15:10
Guestuser
se ve super porfin mejoraron las graficas, se ve muchooo mas realista y con muchoooo mas detalles tecnicos esto sumara mas personas a este juego muy buen trabajo ratas

EXELENTEEEEEEEEEE TRABAJOOOOOOOOOOOO ( GOOD WORK BOYS)
92 Tuesday, 01 September 2009 15:17
Guestuser
Very well done everyone at CRS, you have indeed made your customers happy; you've also opened the door to many new customers! Once out, you should create a deal for the customers to recruit, or at least press on the ones you have already came up with
93 Tuesday, 01 September 2009 16:39
Guestuser
just hope my computer can run this??
Great work, and looks nice.But with todays economy, its not just run to buy an new desktop, or grafic-card. I use laptop and Nvidia Geforce 8600m GS??
Just a point. Not all have the money to upgrade pc to play
94 Tuesday, 01 September 2009 17:11
Guestuser
OMGODDDDDD, looks just toooooooooooooooooooooo SWEEEEEEEEEEEEEEEEEEEEEEEEEET!!!
95 Tuesday, 01 September 2009 17:51
Guestuser
I LOST IT! I SNAPPED!

I'm going to unsub from WW2 Online and sign up for this game. What's it called. It looks amazing. I'm pumped.
96 Tuesday, 01 September 2009 18:22
Guestuser
Excellent work, youve come a long way since my beta days in 2k...let me know when Jeff finally comes across the dev for a mossie....= D I may become a lifetime member...

>1st Bomber Group >

PS where is the Bren Carrier?? = D
97 Tuesday, 01 September 2009 18:48
Guestuser
Wow, you guys have out done yourselves. Well done, gentlemen/ladies, well done. I'm very exited to come back and renew my subscription now that I have a little more time on my hands again. Great time to be a WWII gamer.
98 Tuesday, 01 September 2009 19:04
Guestuser
Might be time for a comeback...

Luggs
Commander, British Forces, retired
"One asshole of a player, no matter what side you chose to play"
99 Tuesday, 01 September 2009 19:11
Guestuser
oooooh.
100 Tuesday, 01 September 2009 21:20
Guestuser
I stopped playing this game a few years ago because my old pc could not keep up. After watching this I'm gonna go buy a new gaming rig and resub. nice work, looks awsome!
101 Tuesday, 01 September 2009 21:41
Guestuser
That's awesome!!! It's sooooo much eye candy.

Now, will I have 5fps or 7?

Signed:
Impossible to please.
102 Tuesday, 01 September 2009 22:21
Guestuser
I knew if I stuck around long enough this would come , I been here 8 years and if it finally keeps getting better like this I'll be around another 8 years, sorry Doc, but I still don't like you :P
103 Tuesday, 01 September 2009 22:43
Guestuser
......uh...........wow..........damn...........that made my nipples hard.


Great work CRS
104 Wednesday, 02 September 2009 03:45
Guestuser
Even I would re-sub for this
105 Wednesday, 02 September 2009 03:56
Guestuser
OMG WTF.....way to go Rats!


You just got another subscriber!!
106 Wednesday, 02 September 2009 05:30
Guestuser
von Kurt, you are spoild. ;)
107 Wednesday, 02 September 2009 06:53
Guestuser
I always hoped that CRS would bring back weather variations. They were fun and made flying dificult but fun. WTG!
108 Wednesday, 02 September 2009 07:53
Guestuser
Just whoa...glad I'm coming back now.
109 Wednesday, 02 September 2009 09:15
Guestuser
Крысы почти построили коммунизм в отдельно взятой игре? Спасибо, Грызуны! Вы лучшие! Looks GOOOOOOOOOOOOOOOOOOOOD! Thanks, RAT's! Hope, we will have open test soon enough.
110 Wednesday, 02 September 2009 09:26
Guestuser
Ohhh, forget to ask. Is it going to be "flying infantry" contest for ATG lovers? Want to test how far ei can fly, after hit by AP.
111 Wednesday, 02 September 2009 13:11
Guestuser
Looking good keep it up. :)
112 Wednesday, 02 September 2009 14:35
Guestuser
wow ... I guess Im coming back to play this game =)
113 Wednesday, 02 September 2009 14:44
Guestuser
very nice, it will make recruiting alot easier from the outside world.graphics is the bait.now its time to do the hooking.
114 Wednesday, 02 September 2009 16:41
Guestuser
It still need a long way to get graphics that will bring people to the game. But thats a start. Next step is to add HDR, displacements and specular maps. :P Keep up the great work.
115 Wednesday, 02 September 2009 17:37
Guestuser
Gewd GAWD!!
116 Wednesday, 02 September 2009 20:44
Guestuser
Wow, thanks for the weather effects, ragdoll, blood spatters. This is what I waited almost six years for. GFJ guys.
117 Wednesday, 02 September 2009 22:46
Guestuser
Nice eye-candy and all, but do I need to spend a grand to upgrade my system because of how bad this gonna hit the fps's for everyone..... here we go again....

[We'll be publishing an article at some point giving our recommendations for upgrades, minimum and performance - MM]

118 Wednesday, 02 September 2009 23:17
Guestuser
the sea parted, and there was rejoicing...
119 Thursday, 03 September 2009 02:09
Guestuser
Great job guys. I'll be sure to tell everyone and hopefully pull in as many subs as possible.
120 Thursday, 03 September 2009 02:25
Guestuser
Oh how i hope there will be a "Welcome back soldier" when this is released.
121 Thursday, 03 September 2009 06:32
Guestuser
Ok, unsubbing just to resub to get a point across.
122 Thursday, 03 September 2009 06:58
Guestuser
;_______;

I love you ww2 thx Rats ;___;
123 Thursday, 03 September 2009 10:51
Guestuser
The ragroll. 8-0 Well done lads, trojan work. Glad I re-subbed for the year.
124 Thursday, 03 September 2009 13:03
Guestuser
Congratulations! But I would like to know if the player skins will be updated ?. Cause all the scenario, guns and vehicles are all amazing! I think its great to have more detailed uniforms, for different classes etc...its much more realistic. Thx!
125 Friday, 04 September 2009 04:16
Guestuser
OMFG!!!! Kudos Rats!!
Lets hope there is a welcome back soldier with this patch.
Honestly I am so awed I could feel tears welling up and I could swear I heard angels singing Beethoven's immortal "Ode to Joy"....
Wooooooooooot!!
126 Friday, 04 September 2009 07:01
Guestuser
OMG. I have waited since this game came out for weather effects. I will be signing up again when 1.31 comes out.

Good job CRS.
127 Friday, 04 September 2009 13:09
Guestuser
Whoa, about bloody time.
128 Friday, 04 September 2009 13:27
Guestuser
These are my Computer specs 2 duo cpu, 4 Gigs RAM, 64 bit OS, 8400GS Superclocked Nvidia Power Supply 250 and I am running Vista. Will I need an upgrade to run 1.31? Thanks
129 Friday, 04 September 2009 15:52
Guestuser
Several squad mates who long since unsubscribed are lining up to resub when this goes live. Nicely done CRS.
130 Friday, 04 September 2009 21:39
Guestuser
Will sound finally be added to AAA/ATG's (footfalls if you will) when they move so they are no longer freakin' ninjas? This was addressed two years ago, yet nothing has been done.
131 Saturday, 05 September 2009 08:44
Guestuser
I've been out of game for a month while in Germany working. I cant wait to get back in and sign up for beta teating!!! Awesome WD
132 Saturday, 05 September 2009 13:06
Guestuser
Awesome. Is the blood spatter tragectory based? If so, amazing touch. Imagine,running for cover behind someone,you hear bullets wizz past,the guy infront of you becomes a spray of blood and ragdolls at your feet. Puts some fear into your soul indeed.
133 Sunday, 06 September 2009 09:15
Guestuser
Do the Sheep's rag-doll too now? :]

Thumps up!
134 Sunday, 06 September 2009 18:57
Guestuser
I turned 16 so I've been looking for a job for a new computer. I've been so spurred on by this that I've put out applications for 4 places so far.

Rats, I already worshipped you, I didn't know that my respect for you guys could get even deeper.
135 Sunday, 06 September 2009 21:03
Guestuser
amazing!!! and the rag doll physics are more advanced than bf2 where if you get shot in the foot you get flipped
136 Monday, 07 September 2009 09:23
Guestuser
Hi all, our squad of 22 members is resubbing. Finally it appears that we will be able to do some serious grunt work using the terrain as concealment. Let's hope it works out.
137 Monday, 07 September 2009 13:27
Guestuser
Any chance of any naval stuff ;)
138 Monday, 07 September 2009 16:51
Guestuser
Hey Guys its Rick1945 i am glad to announce that i will be making a return to the game in the near future and i look forward to all the new updates with the game, and to the Axis High Command, i hope you look forward to a good long while of pure Hell
139 Monday, 07 September 2009 17:28
Guestuser
OK, fine... I'm resubin

I've missed the game and it's great to see the upcoming changes.

I'll give you 6 months. :)
140 Tuesday, 08 September 2009 00:47
Guestuser
whoa...I actually want to play now. good job keep up the good work.
141 Tuesday, 08 September 2009 19:54
Guestuser
This patch is proof that you guys (CRS) have thee MOST, insane playing community in the known gaming world!! and we all love it! Fantastic job guys, as always, keep it up!! OMG OMG OMG cant wait!
142 Wednesday, 09 September 2009 03:22
Guestuser
MM, could you please tell us what the new capture faclity is about ? What does it replace ? How can it be so big ?

[Look for an article on this "soon"...Gawd, I'm such a tease...- MM]

143 Wednesday, 09 September 2009 08:05
Guestuser
Is it possible to make the building interiors darker depending on the angle of the sun? Have you ever considered adjusting vision when going from a bright area to a dark area or vice versa?
144 Thursday, 10 September 2009 20:50
Guestuser
1.31 looks all fine and dandy in those videos and screenshots but what about the horrible looking halftrack drivers and vehicle commanders, etc. that look like Commador64 graphic renders.
145 Thursday, 10 September 2009 21:27
Guestuser
Judging by the responses and all the promised re-subs... i hope you focus on some of this type of stuff next patch also.
146 Friday, 11 September 2009 21:19
Guestuser
I also am seeing the changes allowing for future possibilities such as:
Lingering battlefield smoke.
Shrapnel from objects like exploding tanks and trees.
Weather effecting the use of ground vehicles. (IE: Trucks and tanks getting mired in mud.)
147 Saturday, 12 September 2009 11:04
Guestuser
Amazing i really cant wait how long until we can finally see it in action
148 Sunday, 13 September 2009 04:06
Guestuser
CRS got the gameplay right from the start - now they got the graphics ! - awesome..
Good work on the ground graphics.
Looking forward to see what you do to the air, other than clouds :)
149 Monday, 14 September 2009 12:40
Guestuser
I left because my new high end PC only pulled 20FPS in big battles, and the netcode with people killing you before they were around the corner. Can we see more performance info -please-? I really want to come back but I'm only seeing fluff posted...

[After closed beta we'll have a better idea of what the requirements will be. We'll be posting an article "soon" - MM]

150 Monday, 14 September 2009 13:23
Guestuser
Way back in 2000 the Rats posted about how the game would slowly evolve and it has into the best online WW2 land, air, and sea sim. Great work to the founders and current staff who have busted their butts putting it together and keeping it running.
151 Monday, 14 September 2009 17:40
Guestuser
WoW, about time! Can't wait to play again.
152 Monday, 14 September 2009 23:40
Guestuser
Resubbing with gusto
153 Wednesday, 16 September 2009 14:11
Guestuser
Yeah! I have been waiting YEARS for something like this from the Rats! Not sure how the Macs will handle it, so I may need to build a PC dedicated to this. If all these promises deliver, then no questions! I will get it at the beginning of the year!
154 Thursday, 17 September 2009 18:15
Guestuser
Resubbed
155 Friday, 18 September 2009 04:07
Guestuser
Ive been waiting for this kind of game my entire life! Consider my re-subscription payment already in your bank.
:)
156 Saturday, 19 September 2009 08:42
Guestuser
Well looks good, guess s resub will be in order when it hits :) Kind of miss my trusy old Brit Grenadier...
157 Saturday, 19 September 2009 14:11
Guestuser
This is awesome and I'm glad I've stuck around all these years to be able to see all this happen. Haha - its like a dream come true!

I think the only problem will be the players complaining about having to upgrade their systems.
158 Saturday, 19 September 2009 15:00
Guestuser
If one is low crawling in the low grass, thinking they are in concealment, can enemy turn off the clutter to see you as they see no low grass while you do but get your butt shot off because they watched you the whole way laughing as they did?
159 Sunday, 20 September 2009 10:45
Guestuser
Where's the snow?
160 Wednesday, 23 September 2009 13:51
Cameron
My God, if only I had some income right now, I'd be resubbing immediately. Expect me in the future eventually, Rats!
161 Tuesday, 29 September 2009 23:05
jr
when flying in rain the raindrops should not appear to be falling straight down. Same with any vehicle at high speeds.
162 Saturday, 03 October 2009 06:31
warfinge
Wow, I'm excited about the new capture system, the new pillboxes, rag-doll physics. Would like to see beyond visual range artillery soon.
163 Wednesday, 07 October 2009 15:37
slick
New water = The bomb. Which is probably just the sort of thing that will end up in it quite a lot. If you catch my drift.
164 Friday, 09 October 2009 18:10
Solitaer
Do we actually get real anti tank weapons now? Or is the rag doll effect so the tankers can have even more fun as they mow us down?
165 Saturday, 10 October 2009 10:45
Austin Rock
Do you know when v1.31 is goming out?
166 Monday, 12 October 2009 09:37
Erik
I just love this!!But i also dont like that you haft to pay 2 play :(.Otherwise lovely work!
167 Thursday, 15 October 2009 02:40
evork
Great work now i know why i pay for mine and my friends account love the hard work guys thx for the never stop on improvement
168 Tuesday, 20 October 2009 02:54
lion737
...but if v1.31 doesn´t run on my laptop, it´s all over for me (((
169 Wednesday, 21 October 2009 03:27
MACtic
WOW, this will get more people into the game for sure!
170 Wednesday, 21 October 2009 03:40
MACtic
Are you planning to release a new trailer? It would be great for the marketing.
171 Wednesday, 21 October 2009 18:39
ChetC72
Really looks great, when will the system req's come out for 1.31?
172 Sunday, 25 October 2009 13:11
hmbno1
This looks fantastic
Cannot wait for the upgrade - just hope my computer can handle it.
173 Monday, 26 October 2009 06:24
Rob
That looks awesome - I can't wait to play again!
I played this game for a while, but quit because of the graphics.
So excited.
174 Sunday, 01 November 2009 16:24
Regulator [Tyler Putnam]
I love this game already and these new features make me want to play this game again and im createing a new account right now ^_^
175 Wednesday, 04 November 2009 10:54
Spargel
shouldnt raindrops be heard splattering on the plane? and why only 1 blood splatter from several bullets?
aside from that, this update is sweet!
176 Monday, 09 November 2009 14:59
imsneaky
You wanted eye candy and now yo have it! The game looks so good now. Doesn't look like the same game. Can't imagineu what next 8 yrs will bring.
177 Tuesday, 10 November 2009 16:06
connor
what are all the recarments ive just found it on my comp and dont know if i should download it
178 Thursday, 12 November 2009 11:14
Bugoff
Please test on the Mac. Things are stable on my Mac and I don't want to go back to the days of crashing desktops or delays with Microsoft Windows.
179 Sunday, 15 November 2009 09:18
klesh
Will the new radial clutter be mandatory? I always use it, but was put off knowing the most others do not.
180 Tuesday, 08 December 2009 16:47
soy
You should put in new infantry models. I can't believe it's the same guys since release.
181 Saturday, 12 December 2009 05:26
Guest
I might actually re-sub when this comes out
182 Monday, 14 December 2009 02:30
falcn
my comment is too long
http://s54.radikal.ru/i144/0912/bd/0bcf2d60d0ae.png
183 Monday, 14 December 2009 08:45
Paranox
How did you create your terrain? One huge object or an array of smalle ones?

Ragdolls are handled locally, so the corpse might be in a different place on different clients. Someone might see you clear if you're behind one on your PC.
184 Tuesday, 15 December 2009 14:05
Ashmole
Its about damn time you got rid of those stupid AI nests and made them into something players can use.
185 Monday, 21 December 2009 13:07
Viper69
Hopefully this patch is good, if it is I know 3 accounts that will be resubbing. If not well it will be a short visit :D
186 Wednesday, 30 December 2009 22:53
FuZe
I'm impressed. Looks like everything I had hoped, visually. But is the GAMEPLAY any better? Is it still a topheavy HC herding kittens?

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