v1.33 Open Beta Update
(36 votes, average 4.31 out of 5)
Written by MOTORMOUTH   
Thursday, 10 February 2011 16:07

We're on the home stretch with version 1.33 and it's looking good for an Open Beta Test to begin next week. The biggest update, I'm sure you're all aware of, is the switch to a brand new infantry model, texture and animations. We also worked on finding and trying to resolve several outstanding bugs, as well as improving overall performance.

MOTORMOUTHInternal testing of the new infantry is going very well, and we're pretty impressed with what we're seeing. All the LOD models are looking great, and we've been having fun blowing each other up and sniping each other off high ledges, testing the ragdoll animations. In order to get 1.33 out in a timely manner, we've had to move some minor feature completion to a subsequent update. Some of these are features are being worked on, but not considered "deliverable ready". 1.33 Open Beta will release without the following features on infantry:

Emotes
Lean
Decals
Variable Faces
High Command Uniforms

Some of these features require more work so will make it out in a future update. We're happy to announce that the paratroopers are finished, and looking spectacular, and that we've added a 4th level of detail that should improve performance for some. Several outstanding ragdoll bugs were fixed, and some animations replaced. The first person view, things like hands and arms, remain unchanged for the time being.

In addition to the new infantry, a lot of work was done working on identifying and trying to fix old bugs, such as the CTDs, the Mission Results Pending, and the Concussion bug. An audit was performed to strip out and optimize some stuff in the code and how it loads to improve performance and kill the memory leak that was plaguing players.

As usual with any update, the readme on 1.33 is extensive. There were fixes to the horizontal stabilizers on some of the 109s, an upgrade to the core audio engine, a reduction in memory allocation, a possible fix for the firing bug, and much more.

We plan on hosting some Open Beta events this time, so keep checking the front page of the website for announced dates and times. We look forward to getting your input!

 

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Comments (16)
1 Thursday, 10 February 2011 16:47
Drumerdude
SERIOUSLY? NOW?!?!?!? AGH!!!
2 Thursday, 10 February 2011 16:51
arkwrite
Can't wai!
3 Thursday, 10 February 2011 17:44
dasc1ple
AWESOME!!
4 Thursday, 10 February 2011 19:21
Piattoni
Excellent news. Looking forward to the beta
5 Thursday, 10 February 2011 19:31
Drumerdude
Will it be available by the website or only logging on??? PLEASE PUT IT ON HERE FOR THE OFFLINE TEST!!! PLEASE!!!!!!!!
Administrator's reply:
Friday, 11 February 2011 09:14
MOTORMOUTH
The Beta client will be available in the Testing and Bug Reporting forum (open to all) and be playable offline.
6 Thursday, 10 February 2011 21:03
Lipton
Great! Now can you start work on removing old toys and adding new toys in later Tiers?
Administrator's reply:
Friday, 11 February 2011 09:13
MOTORMOUTH
Since "toys" are in the client, removing or adding vehicles mid-campaign would mean that every player would need to download a patch. There is currently not enough object memory to add anything significant with the client.
7 Thursday, 10 February 2011 21:32
Rifleguard
How can I get Beta???
Administrator's reply:
Friday, 11 February 2011 09:12
MOTORMOUTH
When the client is published, you can visit the Testing and Bug Reporting Forum (open to all). The download link will be in a thread titled "1.33 beta"
8 Friday, 11 February 2011 03:31
Demvaril
LEAN!! gonna save my life that!!
9 Friday, 11 February 2011 05:54
optik
I think i should report you to the health council CRS, you are clearly missing the health warning label "Furious fwaping to these pictures may cause blindness".
10 Friday, 11 February 2011 07:13
Cavalier
Looks good.
11 Friday, 11 February 2011 12:40
Drumerdude
Thanks Motormouth! P.S. Hey have you noticed if i've killed ya recently???? xD lol
12 Friday, 11 February 2011 20:42
ayerox
What about the poor performance of the 09s? Is that a fix in the new patch?
13 Monday, 14 February 2011 11:35
Wa11ace
Look'n real good.. excited to see it first hand!
wtg RATZ
14 Tuesday, 15 February 2011 09:56
Smu
Hope the next update will be a new armor, planes and rebalanced game setting.
15 Tuesday, 15 February 2011 20:52
Pat Shearon AKA Jakkard 16th ID
Excellent updates, your community looks forward to more art work and bug fixes. This is definetly the right direction.
16 Wednesday, 16 February 2011 10:07
Fxmkorp
Oh No !! german smg still isn't going to hold mp 42 on the magazine has it was done historically? I feel sick just seeing it :( . Gj on everything else thought.