September 2nd Host Maintenance 11am CDT
Written by KFS1   
Tuesday, 02 September 2008 00:00

All game server processes have been running continuously since July 7th (56 days). In order to allow us to capture some data from the processes and to apply some minor host updates, we will be bringing the live servers down for 10-20 minutes at 11am CDT on Tuesday September 2nd 2008. The host update includes several minor tweaks such as changes to resupply truck ranges and rates, and some minor tweaks to chat.

Host Only Update September 2nd 2008 11am (1.28.7.255)
=====================================

. Increased range of Resupply Trucks to 50m (was 10m)
. Increased speed of Resupply Trucks from 1 round/clip every 4 seconds to 1 round/clip every 2.5 seconds
. Increased Contact Report limit per mission to 32 (was 16)
. Increased Contact Report limit per player to 16 (was originally 4, currently 8)
. Increased restrictions on cross-side PM to include only the top two ranks of HC officer.
. Fixed a bug causing the host to occasionally mark a message as a PM when it was a channel message (see below)
. Changed the default channel listing to be F1=Mission, F2=Target, F3=Side, F4= Squad, F5=Ops, F6=Help - this may reset some player's default channels.

There is no client update with this maintenance.

PM issue:

When someone tuned a radio to another player and then sent a message to one of their regular channels and the PM channel, all recipients would see the message marked with the same icons making it appear to be a private message and causing the client's "/r" command to reply to that person.

The host now will now send the private copies of the message separately with the PM flag.

Comments (7)
1 Tuesday, 02 September 2008 09:24
Guest
Cross-side PM'ing by HC seems a bit strange, given the opportunities for doctoring encounters, battles and such.
2 Tuesday, 02 September 2008 09:32
Guest
Good to hear about the changes to the supply trucks, this will definitely increase their usefulness out in the field, especially as far as tanks, AA guns, AT guns and mortars are concerned.
3 Tuesday, 02 September 2008 10:14
Guest
oh man am i gonna do some damage with my mortar now hehehe
4 Tuesday, 02 September 2008 10:32
Guest
I agree with Monster. Sounds like collusion to me.
5 Tuesday, 02 September 2008 10:38
KFS1
It was originally added because the HCs used to double as GMs and used to use it to resolve bug-related situations. We've finally decided to restrict it only to the top to ranks of HC.
6 Tuesday, 02 September 2008 13:21
Guest
Great news on the re-arm speed guys - I was only commenting last week how long it took to re-arm a bofors from empty! 99 clips - it's probably the most in game - and it takes a hellish time to re-load in the field! Thanks!
7 Friday, 05 September 2008 09:59
Guest
I like the speed increase but I don't like distance increase. I think this has reduced the need for someone to actually be driving the truck and the need for players to resupply mortars as most don't set up more than 50m-100m from a truck anyhow.
 

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