10th Anniversary Announcement- WWII Online Adds U.S. Forces
(170 votes, average 3.64 out of 5)
Written by RAFTER   
Monday, 06 June 2011 00:00

Today marks the 10th anniversary of continuous operation of WWII Online and we are excited and proud to announce the addition of U.S. Forces and a new scenario-based game play option called, "Rapid Assault" (R.A.). U.S. Forces will first be featured in the "D-Day" Rapid Assault scenario pack and as part of a campaign special event.

For the past several months we have been working on re-writing several of the key systems that make the game work behind the scenes. Many of you have read about this work in recent development updates. This work was required not only to improve the update (host/client) and scoring systems for campaign play but also expand our tools for running scenario/special events with unique rules.

In addition, we have been hard at work evolving our terrain system to create new, highly detailed play areas for R.A. scenarios. To kick-off these new systems and features we have produced the first of many unit and weapon sets that feature the U.S. forces from the WWII era.

U.S. Infantry

* M1911 Colt Automatic Pistol
* M1 Garand Semiautomatic Rifle
* M1A1 Thompson SMG
* M1918 Browning Automatic Rifle
* M1903 Springfield Sniper Rifle

German Infantry

* GeW.43 Semiautomatic Rifle

Beginning with v1.34, a new game UI option will allow players to choose "Campaign" or "Rapid Assault" (R.A.) game play. R.A. is our title for scenarios featuring new, custom terrain maps. These scenarios can be created any time using featured maps and can be joined at any time.

R.A. will offer games like Death Match, King of the Hill, single and two stage objectives and more. All will include the new scoring system with real-time events such as player/team points, streaks, objective points and more.

These custom scenarios, utilizing the same simulation-based play found in the campaign will provide instant and frantic action for players who want all the best of WWIIOL at a faster pace or as a break after those 4 hour siege battles found in the campaign.

Rapid Assault- "D-Day Pack"

Our first R.A. scenario pack contains 3 unique maps designed around the Allied invasion in June 1944.

"Dog Green" - Relive the beach landing on June 6th in a huge terrain modeled from satellite data, Allied maps, German records and hundreds of photos. This map includes the actual landscape and every bunker, trench, minefield and beach obstacle found at "Dog Green". Will the Americans once again push the Germans back and capture the Vierville Draw? Now you can play either side as many times as you want to enjoy all the action.

"Le Pont du Mal" - In this scenario, an American infantry unit is trying to capture a vital bridge near a French town. The Germans make a hasty defense and are desperate to retain control. Can the Germans hold off the Americans until they are re-enforced?

"River Run" - With both the north and south bridges leading into the town destroyed, the Germans now must engage in a house to house fight with an American unit to see who will be victorious for control of the town. This map includes a special feature for the side that can keep someone alive in the church bell tower. This scenario will certainly earn the title, "Rapid Assault".


Campaign Special Event- "The Battle for Aachen"

Our first campaign special event will be a recreation, "Battle for Aachen". The following is a synopsis;

The Allies have moved swiftly across France after their breakout from the Normandy beach head. The Germans, having been rolled back to the very borders of Germany itself, make their biggest stand to date at Aachen, the first major German city to come under Allied threat from the American forces readying themselves to invade Germany. The rapid advance of the Allied forces has stretched their supply lines to the maximum. The Germans have lost most of their equipment in the headlong retreat across France. Both sides will be depending on the upcoming attack at Aachen to influence their fortunes of war and their states of supply.

The schedule and details of this special event will become available in the coming weeks.


1.34 has been in extensive testing for several months and we will be providing a lot more information and updates on availability of this upgrade in the coming days.

We hope all players, past and present will join us in our excitement of this next milestone in the history of this wonderful project.

S! from all the Rats

QUESTIONS & ANSWERS

Q. Americans!!! I see them listed for "Rapid Assault" and campaign scenarios, when do we get them in the actual campaign?
A. We are committed to our long-standing game design of providing balanced play throughout our timeline tiers. Work is underway to complete more of the dozens of new vehicles and weapons required to accurately represent the U.S. forces in Battleground Europe campaign play. Until that work is completed, expect to see large-scale special events and "mini-campaigns" that include U.S.

Q. Do these new R.A. scenarios mean you are no longer focused on improving the campaign game?
A. NO! Much of the core system work and new features we're developing and first deploying in RA scenarios are a test bed for additions to the campaign. For example, an all-new real time scoring system will be ported to the campaign game once the systems are battle tested in scenario play.

Q. When will we see new R.A. terrain in the campaign game?
A. The path is not yet clear on migrating our terrain systems to support hundreds of square miles of play with the detail offered in the new RA maps. The work done in this area for R.A. scenarios is another example of a test bed for the campaign game. Expect to see additional discussion with our community on this subject in the coming weeks.

Q. Will other R.A. scenarios be available after the D-Day pack?
A. Yes we plan to deliver additional scenario packs, weapons and units to support both R.A. and campaign play.

Q. Are R.A. scenarios going to be free?
A. All scenarios will be free for subscribers to play at launch. We expect to offer some content "unlocks" in the near future for even more variety in play. We don't have plans to require a monthly paid subscription to play RA.

Q. Is R.A. signaling the beginning of "dumbed-down" gameplay for WWIIOL?
A. Not at all. We are retaining all the attention to detail, historically-based design, advanced physics and damage models that has made WWIIOL the premiere, hard-core combat experience. We are simply lifting that play and packaging it into a fast action style that may appeal to existing players and hopefully as an introduction to many more new players.

Q. When? How soon?
A. As soon as we have a date to announce we will. As you can see from the screen shots and videos, we are in the late stages of testing.

 

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Comments (72)
1 Monday, 06 June 2011 12:32
skip19
wow. just, wow.
2 Monday, 06 June 2011 12:34
Blacksmith
Happy anniversiry!!!!!!!!! MAN!! look at those skins!! Thank you for finaly putting in the Americans!!! Damn the Axis forces (just Germany) are going to have the fight of there life! Thanks!!!!
3 Monday, 06 June 2011 12:43
fxmkorp
Holys$$$ :D GFJ!
4 Monday, 06 June 2011 12:51
Sparre
Blimey!

The Yankees are coming! Hide all the liquor.

Bytheway… Good show! :)
5 Monday, 06 June 2011 13:12
ColMudd
Yes!!!!

"Men we are being killed here on this beach! Let's move inland and be killed there! Rangers, lead the way!"
6 Monday, 06 June 2011 13:19
arisaka
OMG OMG OMGOMGO MGOMGO MGOPG first!
7 Monday, 06 June 2011 13:36
Kyfox
Awesome!!!
8 Monday, 06 June 2011 13:41
diavlo
Arent you guys afraid that some people will focus on single scenarios too much, this will make campaing boring because of not enough players. Then, people will get bored with scenarios and leave game?
9 Monday, 06 June 2011 13:44
allibone
Oh My God!!! This is even more awesome than anything I could've imagined!!!
10 Monday, 06 June 2011 14:35
zeb
I believe KFS1 is now a happy man. He has been dreamed about this for years !
This may be a good strategic choice for Playnet. Congratulations for your 10th anniversary !
11 Monday, 06 June 2011 14:56
man1ac0
Excited as hell.... Well done CRS!!
12 Monday, 06 June 2011 15:34
divided
any american aircraft? branded american I mean
13 Monday, 06 June 2011 15:49
Csirke4
After the patch comes out when we'll be able to see the GeW.43 Semiautomatic Rifle on the main campaign server?
14 Monday, 06 June 2011 16:26
pappy113
Am i the only one worried about this taking players out of the campaign. ww2 online is very dependent on having decent numbers involved, this seems it will take players out of where they are needed to make ww2 online more a medal of honor game?
15 Monday, 06 June 2011 16:30
Slyvan
WOW that looks amazing guys! I see a resub happening in the future:D
16 Monday, 06 June 2011 16:40
Asbjoern
Awesome news, nothing but awesome. Congratulations to both the rats and us players!
17 Monday, 06 June 2011 16:57
hanky
Going to resub for sure for this. This is what I was looking for to bring me back to this game. (hope it brings more) AWESOME job bringing the Americans. Now we need to figure out a balancing way to put them into the campaign
18 Monday, 06 June 2011 17:30
OMG
AMAZING, IVE WAITED SO LONG FOR THIS, IM RESUBBING!

i think you guys should just relaunch the game because its going to be so diffrent and i am defently resubbing
19 Monday, 06 June 2011 19:06
Somo
Excited and scared, I hope these RA don't kill the game.
20 Monday, 06 June 2011 19:56
mdundee
BAR! BAR! BAR! Woot! ANZACs used to Love that weapon, used it whenever they could.
21 Monday, 06 June 2011 19:59
phertiker
Good lord.
22 Monday, 06 June 2011 20:04
Kershaw0
Looks Like im resubscribing!
23 Monday, 06 June 2011 20:35
Toon
WOW! another amazing improvement to an already great game, what fantastic progress has been seen lately. To bad the issue of over-zealous ingame moderators exists, put a lot of people of this game...
24 Monday, 06 June 2011 21:04
CAROLINA
Happy 10th Anniversary! This is great news about the R.A. scenarios and adding the Americans. Have to get my finances in order: to renew my account and get my new gaming computer build finished. I hope to see all my Allied friends soon!
Salute!
25 Monday, 06 June 2011 21:41
Gearbox
Just great, keep it up CRS!!!
Cheers on making WWIIOL a more complete experience.
26 Monday, 06 June 2011 22:46
wqert
the yankees are coming!! hide the crack and all you can eat buffet vouchers (j/k i am an american myself)
27 Monday, 06 June 2011 22:49
victor2422
omfg MY WISH CAME TRUE WOOOOOOOT
28 Monday, 06 June 2011 23:20
Kroni
Best 10 year anniversary for anything ever, I really can't wait, I was hyped for the new infantry models, i am spasming uncontrollably for this.

Now we shall let the masses come to us
29 Tuesday, 07 June 2011 00:58
diskobo
Congratulations on the 10th year!

Small skirmish scenarios for training and fun purposes seems like good idea along the "big world".

Thumbs up!
30 Tuesday, 07 June 2011 04:12
DarkTatka
I really dont like dissolving playerbase between campaign and Rapid Action. Stick to what WWIIOL does best - persistent battlefield simulation.

Infantry update in 1.33 - total fan.
Deathmatch mode in 1.34 - not a fan.
31 Tuesday, 07 June 2011 04:17
Gyrfalk
Good work Rats im sure you will get many old vets back.
When will we see SPAA or multibarrel AA?

gyr
32 Tuesday, 07 June 2011 04:53
Makrellen
Looks great!

Two questions regarding the terrain:

1) What data is the new terrain modelled upon (and what level of detail)?
2) How is the boundary of the RA maps defined (is there a physical barrier)?
33 Tuesday, 07 June 2011 05:51
JazzGuru
Wow, well done Rats! This is awesome news.

I said I would be back but work has just been mental this past year. It's great to see the US finally in-game and I'll definitely try and find the time to resubscribe soon.

Once again, well done! ;)
34 Tuesday, 07 June 2011 08:25
drongo
Happy 10th birthday guys! You continue to amaze, surprise and entertain us. Long may the Rats reign.
35 Tuesday, 07 June 2011 09:00
Karita
Wow, 438Wildcats may have to resub... are there AIR and shorebombardment ships in this?
36 Tuesday, 07 June 2011 13:51
Hiiamben
When will we ever see 4 engine bombers in this game??
37 Tuesday, 07 June 2011 14:30
greentag
Interesting news and we are suprised, but how big are these fast action maps actually ? For fast action and small maps people play other multiplayer games.
Administrator's reply:
Wednesday, 08 June 2011 09:53
MOTORMOUTH
The Dog Green map is 1.6km X 1.6km and plays great.
38 Tuesday, 07 June 2011 15:31
MjrBludd
Wow!!! Happy Anniversary indeed. Looking forward to playing with all the new toys. Thank you CRS!!!
39 Tuesday, 07 June 2011 16:42
haiog
OMG the M1 and BAR. I'm in. Maybe I can finally hit someone with a rifle.
40 Tuesday, 07 June 2011 17:02
ladnoob
Americans... Yeah... When will the great victorious Red Army join the fight? USSR got military involved in WW2 (at least in Europe) long before the Americans.
41 Tuesday, 07 June 2011 17:29
Wrath04
Great job CRS!! New Targets boys!
42 Tuesday, 07 June 2011 19:05
mauserk98
Im not sure about RA, I would prefer for this option to be only available in intermissions and dont make this scenarios too linear or small on the ways too approach the enemy and objectives.
43 Tuesday, 07 June 2011 22:02
the lazz
Now that I can be an American, will those Kraut tanks light up so easily?
When will the B17G fly?
44 Wednesday, 08 June 2011 04:00
Herodawg
Excellent idea and a great way to entice new players to the game.

Hopefully we will see a migration of the new features that show up in the RA gameplay into the main campaign.

I will be re-subbing when this hits to see how it goes.
45 Wednesday, 08 June 2011 15:43
Zac74
Now all we need is a new campagin map, North Africa or Itay please!
46 Thursday, 09 June 2011 13:26
Tain
Nobody asked the most important question of all here yet.

What will the American weenie tank be? The Stuart I am guessing? Pretty clear the M8 will be their armored car, but those just aren't the same!
47 Thursday, 09 June 2011 17:13
oddyss
Nice. I would like to see a real time strategy mode! That could be huge in my opinion: players building bases, driving "harvesters" (convoys), a small map - 10km x 10km, with the player placed objects this doesnt seem so farfetched!
48 Friday, 10 June 2011 00:16
Viking76
Will there be playable naval units?
49 Friday, 10 June 2011 03:15
Doyle2090
Just Wow! can't believe the yanks are actually going to be ingame!, does this mean now that the year will be 1943-44 instead of 1940 to 1942?
50 Friday, 10 June 2011 07:00
blacksmith
Hopefully we will get Italy and Northen Africa by the end of the year! Or when are numbers increase???????......??????...... QUICKLY!!! TELL EVERYONE YOU KNOW ABOUT WWII ONLINE!!!!!! :D :D :D
51 Friday, 10 June 2011 12:37
Junell
Will the Garand make a "pling"-sound when it's out of ammo and ejects the clip, just like the real rifle?
Administrator's reply:
Friday, 10 June 2011 14:48
MOTORMOUTH
Yes, sir. We tried a few until we found a nice one.
52 Friday, 10 June 2011 12:47
Fesevoa
Will the main campaign now have US flags to move around like the British, French, and German flags? And where would they start? In England pre-D-day, starting with the Germans holding all of France?
53 Friday, 10 June 2011 17:12
Anonymous
Have you considered that by 1944 France was defeated, and France would have to be non-existent (there sure weren't enough free french soldiers, it would be like the poles in the British Army, barely any.)
Goodbye French :(
54 Saturday, 11 June 2011 04:53
Mark
Any chance you will develop a Linux-supported version?
55 Saturday, 11 June 2011 22:05
Winttrix
Could you also introduce infantry portable AT weapons like Bazookas, Panzershrecks/fausts, and PIATs?
56 Saturday, 11 June 2011 23:08
Dan Williams
Unless it feels smooth like other games(movement) and no visual lagging of infantry running around, stopping, side stepping, etc it will not help the game.
57 Sunday, 12 June 2011 08:08
asfsaf
I am resubbing today =3
58 Sunday, 12 June 2011 20:45
Gnpatton
Resubbed just because of this :)
59 Monday, 13 June 2011 17:17
Bacon55
Cannot wait to resub for this! Congratulations guys and happy anniversary!
Administrator's reply:
Tuesday, 14 June 2011 11:01
MOTORMOUTH
We can't wait either. Come back!!!
60 Tuesday, 14 June 2011 17:02
Xaos
Sounds great!!

But what about the AXIS?? Will the Germans eventually get Italian or Japanese troops on their side, so that its not 3vs1? I personally hope ITALY will be added.
61 Wednesday, 15 June 2011 07:33
Bob
I say redo the entire map with better terrain resolution. I don't think anyone would mind playing on a smaller map like in 2001.
62 Thursday, 16 June 2011 10:10
EASY45
It says in the second Q&A, these scenarios are only tests for what they
can add to the campaign. So no worries. Thats what makes this game unique and why most of us are spending the money.(should still improve the movement though)
63 Friday, 17 June 2011 16:15
Rifleguard
wait wow wow wow hold up! Will this new rifle replace the Kar 98? or will it be a seperate unit? really really got to know cause it is kinda jumping from 1940-1941 to 1944 and 1945!
64 Saturday, 18 June 2011 05:03
Anon
I know this is great and all buuuutttt...
How are we going to balance the game out?
65 Sunday, 19 June 2011 05:08
blacksmith
If CRS is soon going to add the U.S to the MAIN campaign where will they be stationed? Will they come in tier 3? 4?. Will they just be mixed in with the British in the north?? PLEASE ANSWER CRS!!!
66 Sunday, 19 June 2011 23:31
warsof1945
OMG U.S.A!
67 Friday, 24 June 2011 11:42
Iukie
Well, I just lost a bet.

S!
68 Wednesday, 29 June 2011 13:29
Tomahawk N Rifle
Finally the Americans have come! Yippy Ki Yay Mother *%^&**&*!!!!
69 Friday, 08 July 2011 06:31
ulfberg
Halleluja!!
Amazing!!!
70 Saturday, 09 July 2011 14:23
paint666
Holy crap. i subbed back in 2004 and played until about 2008. Oh how I longed for Americans to be in game!! Pretty sure im resubbing.
71 Sunday, 24 July 2011 16:24
biggunsar
I have always said, that what they need to do, is create the entire WW2 MAP of europe and britain. And when a campaign ends. Whom ever the winner is. It moves in that direction on the map. All new towns city terrain.
72 Wednesday, 26 October 2011 11:16
forsvar
Will there be a possibility for games as squad vs squad? Or just making a squad?