KABOOM! Bazookas Incoming!
(43 votes, average 4.77 out of 5)
Written by MOTORMOUTH   
Thursday, 07 July 2011 15:13

On the 10th Anniversary of WWIIOL, Playnet Inc revealed the upcoming introduction of American forces and a new set of infantry weapons, first to the Rapid Assault scenarios and then to the campaign game. We're now excited to announce that our first round of shoulder mounted weapons will also make their appearance this year. Woot!

Coming initially to special events, then to campaign play, the first round of shoulder mounted weapons will be the German Panzerschreck and the American M9.

The RPzB: Raketen Panzer Büchse 54(Panzerschreck) is armed with 4322 Summer ammo (88mm) with a maximum range of 1000m and maximum angle of impact for detonation at 20 degrees.

The American Rocket Launcher:M9 boasts 2.36 inch HEAT charges with a maximum effective range of 300 yards and a maximum angle of impact for detonation of 30 degrees.

Though there is a disparity in the damage the two different rounds do, they both go through the others sides' vehicles about equally well. A special thanks to Hchris for his research on these.

The work is nearly complete on these two introductory models, and closed testing will begin shortly. This is another step on to road to bringing a new level of game play to the campaign server with exciting new ways to blow stuff (and each other) up.

Bazookas will make their first appearance in the upcoming campaign special event, The Battle For Aachen (date to be announced). Their addition opens up a whole new range of ass-kicking special events that our SE team can dream up. Combined arms combat just got a whole lot more interesting!

The inclusion of these introductory bazookas into the live campaign game will come when we've filled out the supply list enough so that we have a robust set of weapons and vehicles to create a new tier or supplement one that already exists. Decisions also need to be made on what Tier these will come in, what adjustments need to made and what other shoulder mounted weapons might need to be modeled and added.

Thrilling new battles lay ahead of us, guys, and we just can't wait to bring you more of this kind of stuff.

S!

UPDATE!

Some clarifications from the team:

"The PanzerShreck's maximum range of 1000 m is under test conditions. To fly that far, you have to fire it at 45 degrees, which was a very unsafe angle. We will probably not let you kill yourself firing this weapon.

The American round maximum range is about 600 m for a stationary target, but it is difficult to aim this far - for both rocket launchers.

The reports of their "effective" range, generally refer to moving targets and are essentially the same: 150-200 m. (Some refer to 300 m as an "effective range" for the M6A3 but I believe this refers to stationary targets, which was common for targets in the 300-400 m range)."

 

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Comments (28)
1 Thursday, 07 July 2011 07:24
Szyporyn
Looks great, what strikes me though time and time again when I watch these images and films from RS is how totally cool the game world looks.
2 Thursday, 07 July 2011 07:40
LuvD520
What about the French?
3 Thursday, 07 July 2011 07:45
Mölders
Wow ! Now we can talk ! Allied Zergs in T0-T1 are gonna have serious troubles Hehe ! Woot !
4 Thursday, 07 July 2011 07:47
Sparre
Blimey!

You guys R0xx0rs
5 Thursday, 07 July 2011 09:30
icruel
1000m for the German Panzerschreck? Both rounds go through the oppositions vehicles equally well?

Didn't the M9 have the longer range with the Panzerschreck the better penetration?
6 Thursday, 07 July 2011 09:58
StGene
Thank God! Now us infantry don't have to sit there and take it from those gottverdammte treadheads!
7 Thursday, 07 July 2011 10:19
elegance
I once promised you 200$ for this. Went bit higher. Applied for silver builder...
8 Thursday, 07 July 2011 10:30
Bronco69
Nice to hear. finally

but i bet it will be only available in later Tier or?
9 Thursday, 07 July 2011 12:47
blacksmith
O..M..G....YEEHAAAA!!! BEWARE THE ZOOKA!!!!!!!!! :D :D :D :D :D!!!!!!!!!!!!!!
10 Thursday, 07 July 2011 12:49
Hellosim
are you talking about the PIAT or the funky aa weapon?
11 Thursday, 07 July 2011 13:14
pittpete
Wow, something to keep those camping machines out of towns....
Long overdue IMHO, I may have to RESUB with this one....
Good job:)
12 Thursday, 07 July 2011 13:33
Dm79
Can tanks have working HE now the please!
13 Thursday, 07 July 2011 14:51
fxmkorp
It's always nice to see this game going forward but there is still much to developed btw the left hand of the allied soldier that is holding the M9 on the first pics seem goofy and funny hope you guys fix it.
14 Thursday, 07 July 2011 16:45
Johnno
It looks fine and all but in the majority of ww2 games i have seen Panzerschrecks/Bazooka and even Paiats were about max range of 200m. Even at ranges over 100m the chance of hitting were extreme as I understand or have read.
Is 1000m a misprint?
15 Thursday, 07 July 2011 19:11
Tomahawk N Rifle
Hell Yeah I'm gonna Zooka some panzers!
16 Thursday, 07 July 2011 20:37
Crossfir
Cool! It makes me to come back... But, where is the British PIAT? For the French, I am sure that either M9 or PIAT will be given. Not sure... Looking and searching...
17 Friday, 08 July 2011 04:13
lejack
Whats the loadout going to be ?
18 Friday, 08 July 2011 07:00
hchris
WOOOOW *faints*

You guys always have some surprises up your sleeves :) The quality of those models looks spectacular!!!
19 Friday, 08 July 2011 09:24
Doyle2090
i hope they add the british Piat into the game the boys-antitank rifle isnt as good as most people think its only good on lightly skinned vehicles :(
20 Friday, 08 July 2011 15:34
hchris
Btw no problem guys, if you need anything else, please drop me a mail :)
21 Saturday, 09 July 2011 06:44
War49
Awesome, this will be a game breaker. Tanks will now have to have close infantry support to get anywhere near a town. Good job.
22 Saturday, 09 July 2011 08:48
terry231
I am with Pittpete I may also resub. I've been kinda missing it anyway.
23 Sunday, 10 July 2011 00:06
kildar2
sounds like great fun to me cant wait :)
24 Monday, 11 July 2011 09:07
killbuck
d a m blowback will spill ya beer
25 Tuesday, 12 July 2011 11:41
druide
interesting... may have to resub in the near future.
26 Thursday, 14 July 2011 11:30
biggunsar
wow, only took 10 years to implement.

Now if they could only get multicrewing with ts auto negotiating with the crew. That would be cool.
27 Saturday, 16 July 2011 03:38
Bboy
RESUB!!
28 Sunday, 17 July 2011 13:41
Smythes
Nice Data - thanks for the update.