| SUN GLARE? |
| Written by GOPHUR |
| Friday, 06 November 2009 15:11 |
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Todays question comes from Doom in The Hangar: "What are the chances of a revisit to sun glare? I have been playing plenty of Arma2, Rise of Flight and DCS: Black Shark... all have substantial sun glare and associated tactics stemming from it. Can you comment on challenges facing the current build of BE:Europe and the implementation of a meaningful sun?"
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We've been leery to make sun glare a tactical element of the game play. It would be one thing if we had static scenarios where we could design around it, we'd certainly be more receptive but in our game the sun always rises over the Axis and sets over the Allis. That would set up a predictable pattern that would not benefit gameplay let alone keep people interested in playing through the night.