IN GAME GUN CAMS?
(6 votes, average 4.33 out of 5)
Written by GOPHUR   
Friday, 04 December 2009 15:02
Today's question is from Rubbish in The Hangar: "Dedicated flight sims like IL-2 and AH2 etc. all have similar facilities for playback of in game actions which makes things like analysis of dogfights and especially movie making easy for the player without 3rd party video recording software and the large amount disk of space/in-game performance hit that that requires. Being as it is a largely client side affair, how difficult would it be to have the game create data files that could be played back offline for analysis and movie making?  As a side note, could cameras ever be attached to rounds or bombs given that the client is calculating what they do, or is that just too much data to write? Could we have a 'dumb' system that just records the start and end points with maybe one or two intermediate points?"

GOPHUR: A lot of our work in Serious Games has looked at adding systems like this but they generally focus on recording events on the server and playing them back for AAR purposes. We've also talked before about adding "gun cams" and client based playbacks but I don't think we ever thought it was important enough to devote the dev time to given the tools that exist for that already. I think the biggest hurdle isn't likely capturing the data it's that we're a server based game and the client really has no place where it can playback data. You could effectively do that offline but you'd have to exit the game and relaunch. The core of the game engine has a huge wall between online and off. Most of the loops that you would need to run that data just don't exist offline.

I'll run it by the team for some brain storming though. It would be a great feature to have.
 

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Comments (4)
1 Friday, 04 December 2009 20:32
Gizz
S!.. i personly think its worth the effort, WWIIOL is one of those games you have to "experience" and im talking heat of the battle and teamwork, anything to help player vids would be a substantial benefit for us and you guys imo.
2 Saturday, 05 December 2009 12:39
clone9cz
IL-2 Sturmovik records are not accurate, u can hit something, but player shows something simillar only. Released bombs are not visible sometimes, Mk108 visible hits are reduced from 30% to 70%. No, I don't need technology like Sturmovik in WWIIOL.
3 Sunday, 06 December 2009 04:32
Grayzza
Good post. If the Rats cant do this (resource/time etc reasons) can they recommend a halfway house i.e what's the best match for our game and guncam products that are out there. Tips around generic setups that work would also be helpful.
4 Sunday, 06 December 2009 14:02
verdoso
Yeah, that would be way cool to create some really nice movies, as it would be much easier to "share" scenes between members of the squad/team so you could get multiple views of the same action.
From there to Hollywood!! :D