DAMAGING TERRAIN STOS?
(7 votes, average 4.29 out of 5)
Written by MOTORMOUTH   
Thursday, 13 May 2010 15:16

A question from Obear71 regarding a recent 1.31 readme entry: "'added hooks for damaging terrain stos'. Does this mean we will be able to damage the terrain??"

 

RAFTER: The letters "sto" (more correctly S.T.O.) stand for, "Server Tracked Objects". We've been working on adding "Terrain STOs" which, down the road [read: not 1.31], might be used for player-placed objects such as defensive positions. Such an object might need to take damage. RAMP has been working on adding the code to allow that to work when we get to this feature. Normally you wouldn't see that item in a README but that's the fun of being part of an open Beta test.

 

 

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Comments (5)
1 Thursday, 13 May 2010 15:36
hchris
WOWOWOWOWOW sounds promising!!!!

Player placed tank obstackles??
2 Thursday, 13 May 2010 16:48
zeb
Terrain STOS... for a respawn at "mission flag" concept ? Really can't wait to finally hear about your 1.32 and 1.33 plans ! =]
3 Friday, 14 May 2010 10:19
Gladio
We, Axis, no need Defensive Position :D
4 Sunday, 16 May 2010 18:29
MDundee
now that's cool. OIC-placed AI and obstacles (barbed wire, tank barricades, etc) could be Lots of fun, and would make being an OIC of a defense a lot more interesting.
5 Thursday, 20 May 2010 00:23
Coronado
I have visions of me spending hours filling sandbags to place around my ATG only to be ganked by a lone rifleman sneaking up behind me right as I place the last sandbag in position...:)

I'm not paranoid. They really ARE after me...