One Big Bucket
(64 votes, average 3.27 out of 5)
Written by RAFTER   
Wednesday, 27 June 2012 15:45

We do our best here to have two-way communication with our community and we've benefited greatly by getting suggestions and feedback on WWII Online since we launched in 2001.

Our current road map was shaped by our community of players- many of whom have strong opinions- and our commitment to WWII Online remains steady.

Recently we provided some insight into the state of the game and the importance for those who have a passion for it to show their support with a subscription. We tried to make the message clear; WWII Online is an important niche MMO that has steadily broken ground for a decade and CRS had dedicated almost 100% of our resources to moving it forward- sometimes in leaps and other times in increments but it isn't meeting the needs of our small studio.

Despite everyone's efforts (staff, players, community volunteers) WWII Online will likely remain a niche game for years to come and in order for CRS to continue developing and supporting it, we must supplement our revenue with additional products.

One Big Bucket

CRS is a tiny studio by almost any measure and revenue earned from all sources goes into a single bucket that pays for staff and operations. From time to time we have helped keep the bucket filled by taking on small project work with government subcontractors and partnering to expand markets. These are necessary diversions in order to continue funding the WWIIOL project which hasn't "broken even" for some time.

One Big Bucket

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Most recently we've taken some of the core technology and content and re-purposed it for a fast-action variant of WWIIOL called, "Rapid Assault". The revenue we hope to earn by releasing this game will be poured into our bucket, ensuring on-going support for WWIIOL. We've also re-written a lot of code that has resulted in Rapid Assault and WWIIOL being separate code bases. This should be important to you for one main reason:

WWIIOL- The Next 10 years

Many might scoff at such a prediction but since we're one of a very small number of MMOs that has been in continuous development and operation for more than 10 years, why not? Over the past few years we've tugged at a few of the strings that hold WWIIOL together. The code base that was written in 1999/2000 has had a few pieces pulled out and re-written but the reality is that code written for PCs AT THE TURN OF THE CENTURY becomes more difficult to build on as the years pass.

When we decided to create RA, we chose not to continue to build on that ancient code in many areas and THAT is what should make you sit up and take note. Many people have wildly speculated that we intend to turn RA into WWIIOL 2.0. That is wrong. In reality, the path forward for major improvements and features for WWIIOL lie in our ability to build off the new RA code base. THAT DOESN'T MEAN GAME PLAY IT MEANS TECHNOLOGY. So while 1.35 and the following updates will be built off the current WWIIOL code base, the real future path of the game lies in leveraging the RA code base.

Does any of this sound like we're abandoning WWIIOL? It shouldn't.

Rapid Assault needs to be successful

So it should be obvious why RA needs to be successful. Firstly we need to keep our bucket full so our development and production team can continue to earn a paycheck. Secondly, the code being written and the new content being added is the foundation for the next generation of WWIIOL.

We recently launched a Kickstarter project to help us fund the final push towards release. We've had on-going beta testing by some dedicated and enthusiastic guys who tell us we're on the right track. We've even had some interest from a large games distribution site about publishing it upon completion.

Anyone with an interest in WWIIOL flavored play in a new, fast action setting can check it out on our website and even free registration for our upcoming stress tests.

If you don't have any interest in RA, that's fine, too. Many of our players prefer more strategy and enjoy the thrill of the hunt more than the kill itself. Understand, though, that our success with RA will directly impact the future of WWIIOL and our ability to commit resources to taking it forward for another 10 years.

TL;DR

CRS needs to supplement it's revenue with other projects to sustain our development and production of WWIIOL. Rapid Assault needs to be successful to bring in that revenue and provide a technology path for the future of WWIIOL. Support RA = Support WWIIOL.

 

Become a Rapid Assault Backer |Signup for the Rapid Assault Beta

 

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Comments (36)
1 Wednesday, 27 June 2012 18:06
Schtoop
Why not have intermission a time when old subscribers, who are no longer paying, get to play for free? During map reset it would whet their whistle while showing off all the new changes and such.

Always thinking,
Schtoop
2 Wednesday, 27 June 2012 18:23
BlackEagle
I was signing up for the beta and it asked me for a new game name...will this change my wwiiol game name?
Administrator's reply:
Wednesday, 27 June 2012 19:40
XOOM-ADMIN
No it will not. For any billing support contact Bloo@playnet.com
3 Wednesday, 27 June 2012 23:59
TheFSG
Give the HC back to the game. Fully integrate the HC with squads is the only way this games full supporters will ever come back. I don't know 1 MMO that has non Squads running the game.

Cheers,

FSG
4 Thursday, 28 June 2012 02:49
fxmkorp
CRS needs a full segment just about the kickstarter on the website and emailed to all users.
Administrator's reply:
Thursday, 28 June 2012 05:52
RAFTER
In the works! -Rafter
5 Thursday, 28 June 2012 04:12
Suggs
How can you have one and a half artists?
Administrator's reply:
Thursday, 28 June 2012 05:53
RAFTER
1/2= part time
6 Thursday, 28 June 2012 06:38
Drongo
It's amazing what the RATS have done over so long with so little. Thanks for your frankness and I'm looking forward to the 20th anniversary celebrations!

I better go check out this RA caper then!
7 Thursday, 28 June 2012 09:10
BlackEagle
I would love to support it...but I need to see it, feel it, play it, before I pony up the money to jump all behind it.
Administrator's reply:
Thursday, 28 June 2012 12:15
RAFTER
Sign up for the beta for FREE. You dont get instant access but you WILL be on the list when stress testing begins -Rafter
8 Thursday, 28 June 2012 09:17
vampress
hope u encode for 64 bit as that is GOING to BE the MODERN standard in gaming around the time your get a new ww2ol game engine and use multi-threading and the most advanced grahpics possible(direct X 11.1 at his time...or equivelant Open GL).
9 Thursday, 28 June 2012 12:40
Lockheed71
Look, I love this game. I can't say as much as anyone because I haven't been here ten years, but instead of paying for the yearly subscription at reduced price I pay all 12 months separately for 17.95 each. They have my support for RA
10 Thursday, 28 June 2012 13:49
Blackfang
Hey.

Who/where Should i contact if im seeking to invest in CRS?

Thanks.
Administrator's reply:
Thursday, 28 June 2012 16:11
XOOM-ADMIN
Rafter@playnet.com
11 Thursday, 28 June 2012 14:18
Toro15
I love this game, and im still paying , having no time to play it, but this game needs to fix the graphics quickly at XXI century we cant still have the same graphic interface we need to fix it and gain more players.
12 Thursday, 28 June 2012 18:26
aa101sfc
I believe I did sign up for the new game as a backer. I will continue to support the game as best I can being a retired person these days. I have always had 2 accounts At the age of 68 I hope to celebrate my 78th and CRS,s 20th together.
13 Thursday, 28 June 2012 18:52
Jack
I was put off paying for ongoing subscription, due to the increased fee when billing a month by month basis. Having to pay $18 which converted is around £12, then the bank charges a fee for currency conversion it just adds up and is just too much.
14 Thursday, 28 June 2012 18:54
Jack
P.S Heavy reliance on High Command got worse through the years, with some people acting like idiots trying to be power hungry. The game itself is fantastic and unique, but can also be expensive and ruined by a small majority of HC players.
15 Thursday, 28 June 2012 19:03
bbarue
OMG Vampress made a post with no line breaks!
You have my support via the "Builder Program" that gives me free RA access.
S!
16 Thursday, 28 June 2012 20:13
Dasspeil
Been a massive fan of this project for 10 years. Have 3 accounts running and only 1 really gets used, also jumped right behind RA IF anything to help support CRS. RA looks really good for something different and I cant wait to see it released!
17 Thursday, 28 June 2012 21:20
The FSG
Just dropped 250 off at Kickstarter....sucker? Maybe but I am a believer :) GL boys.
18 Thursday, 28 June 2012 21:22
Lance
From the beginning watching the game develop has been as much fun for me as playing. I will probably get on board with RA in hopes it will bring in the needed cash to keep WWII Online and the RATS going.

LARRY J DALTON, LtCol
USAF (ret.)
19 Thursday, 28 June 2012 22:51
Butcher
I've been playing mmo's my whole adult life, always had a sub here though. The main reason people leave, is the constant ''easier to play focus'', I have more look down
20 Thursday, 28 June 2012 22:53
Butcher
Every game I ever played dies after the hardness makes way for noob freindly horse sh!(, look at your numbers and the players suggestions weed out the hecklers, and a$$ kissers, then make a war simulation like this used to be.
21 Thursday, 28 June 2012 22:56
Butcher2
For gods sakes advertise all my war hungry friends never heard of this and won't try it by word of mouth, till I show them game play. All said this game is the only of its kind, if you keep simplifying it, itll be another red orch,
22 Friday, 29 June 2012 00:06
dave poole
As long as the gamesite is NOT Origin!!!
23 Friday, 29 June 2012 04:00
Kyfox
In April I signed up as RA Founder, are Kickstarter Project and Free Registration for RA Beta additional means to attract new members and revenue?
24 Friday, 29 June 2012 04:38
Stephen
Make the game a pay once £30.00 My argument? take a look at http://www.pcgamer.com/previews/swtor-game-director-its-not-super-easy-to-convert-from-subscription-to-free-to-play/
on PC gamer and the good examples certain games have set.
25 Friday, 29 June 2012 09:46
jimato
I'm wondering if you had just focused on improving the wwiionline game instead of spending $$$$ and time on the China version, now Rapid Assult; wouldn't you be in a
much better financial then you are in atm.
Administrator's reply:
Friday, 29 June 2012 11:27
XOOM-ADMIN
These other things have kept us going. If WWII Online produced the required operating / development dollars, why would we spend time focusing else where?
26 Friday, 29 June 2012 14:47
vituixman
Trying to sign in with my member name it says that there should be a game name for me, but the system cant find it.Entering my game name with 9 letters I can write only 8 on the line.Trying to enter a shorter name the process stucks, nothing happens.
Administrator's reply:
Saturday, 30 June 2012 20:44
XOOM-ADMIN
Contact: Bloo@playnet.com for account support
27 Saturday, 30 June 2012 02:03
somuee
good luck. i hope you get the revenue needed and can turn wwiiol back into the hardcore sim that is should be.
28 Saturday, 30 June 2012 03:00
dworm9
How come this kickstarter project is not advertised!? - or is it just me?

I have not seen any email or anything - had to read about it on a squad forum - it might have been, but not very well then....
29 Saturday, 30 June 2012 05:45
Rebel357
DOC, I dont has Credit card! I has PAYPAL any way to donate using that? I was trying to help a brother out!
Administrator's reply:
Saturday, 30 June 2012 20:45
XOOM-ADMIN
http://www.kickstarter.com/blog/amazon-payments-and-us-only
30 Sunday, 01 July 2012 11:35
Buggsy
Good luck
31 Monday, 02 July 2012 09:28
ELRod
You guys have my full support for the great work your doing. My subscription is now on the one year plan. I'm looking forward to many great battles with this fantastic community of players.
32 Monday, 02 July 2012 13:28
Diskobo
Thx for the honesty, there is no shame in asking for support, if you have that much to offer. Just bought a year subscription. Hope it helps.

I am seeing locked personas BTW, but that might be a temporary issue, will check later.
33 Monday, 02 July 2012 15:05
heffy
Is there a way I could just donate through my account here using Paypal?
I'm not really keen to creating another account, putting in my credit card details just to donate.
If not, no worries, i'll continue to support this game (wwiio). Good luck.
Administrator's reply:
Tuesday, 03 July 2012 09:14
XOOM-ADMIN
Contact Rafter@playnet.com
34 Tuesday, 03 July 2012 04:07
Bacon55
Can't wait to come back ladies and gents. Economy is picking up and will have the change for at least a month then hopefully a year.

Still the best game out there, no question.
35 Tuesday, 03 July 2012 08:35
laphiel
i prefere the openwordness od BGE, but hell, take my 25$ anyway:P
Administrator's reply:
Tuesday, 03 July 2012 09:19
XOOM-ADMIN
Thank you for your support S!
36 Tuesday, 03 July 2012 11:51
jimato
Signed over $25 gift to the kickstart project; request you use the money for the P-47 development. :)