| A look at 1.33 |
| Written by MOTORMOUTH |
| Wednesday, 16 February 2011 14:03 |
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Version 1.33 has now gone into Open Beta testing, and brings with it another significant update to our decade old game. The new and improved infantry models not only bring WWIIOL more in line with modern MMOs, they also look pretty freakin' sweet. In 2010, the massive WWIIOL:Battleground Europe arena was upgraded with new terrain, trees, buildings and weather patterns. The update was impressive and met with great enthusiasm from the player base. The new world was visually appealing and the realism factor jumped. The world was beautiful and immersed players on a much higher level...until they'd spot a fellow infantryman. The disparity between our spiffy new world and the 5+ year old infantry model was jarring.
ResearchRat HQ has a pretty impressive reference library, one that's been built over the last 10 years by staff and gifts from players. For this project, more was needed. Steve “BLOO” Daniels, tasked with gathering as much information as he could, turned to the closed Beta team, members who have proven their in depth knowledge of all things WWII many times in the past. “While the whole team provided an incredible amount of information” BLOO says, “I really want to thank three people in particular: Pachy, Jwilly and especially Hchris”. This team not only scoured books, documents, websites and film, they also visited a multitude of WWII museums overseas in the hunt for as much information as they could get their greedy little hands on. A visit to the closed Beta forums shows nearly a hundred separate threads containing hundreds of posts, images and specifications. ![]() Presented with a mountain of reference material, it then fell to BLOO, DOC and a few others to choose which pieces fit best with the early to mid 1940's time frame for all three countries currently in game. “That's why the German trousers are the Stone Grey rather than the Field Grey” Bloo explains. “The former fabric having been manufactured in such large quantities that it was overstocked until mid-war”. The British paratrooper helmet chosen was the most commonly seen of the four styles available. Other factors in the final decision was making sure that each country had a unique look. “We decided not to use the Free French model for the paratroooper, which was essentially identical to their British counterparts”. Individuality was the same reason that extra time was taken to model the French greatcoat. "Because we wanted to make sure the unique French uniform design was in, with that great coat, we needed to be efficient elsewhere, which is why the German M40 tunic has the flat pocket tops for now." |







Glad to be of help! Whenever you need something again, just give me a call, you know where to find me :-)
It looks better than previous...
DOC - we're currently on .10 but will be going up to .11 probably Friday