Support the Battlefield - Achieve Victory
(20 votes, average 4.45 out of 5)
Written by XOOM   
Thursday, 17 March 2011 14:08

The World War II Online battlefield is dynamic, it's shifting constantly and you need to know how you can support it. Have you ever sat back and wondered, what can I do that would make this battle change in our favor? Maybe you've wondered if there was anything a single person can do?


Well the short answer is YES! Logistics on the battlefield are huge, you can be towing guns (aa or atg), you can be setting up FRU's, and you could be re-supplying friendly tanks or artillery guns all within the same sortie.

Some people really enjoy doing this, but they are a small percentage of the community. The strongest word of advice that I have to any gamer who really wants to make a difference here, is INITIATIVE.

You have to be willing to take on duties that other people may not be willing to do, some folks just want to spawn in and be happy. And this is a good contribution and all because it holds / pushes the line in your favor, but there are other means of contributing to the field that support almost everyone on it. Let's work on some scenario's to suggest to you how best you can deploy yourself to support your teams battlefield.

Scenario 1 - Enemy Tank Rush

Your team is setting up on a town, maybe you've deployed a FRU and infantry are flowing, nine times out of ten the first thing that will happen is engine noises, and tanks rolling, guess what they're looking for? That FRU you deployed. It would be wise to have an ATG with you initially while setting up that FRU, but just in case there is a remedy.

Spawn a heavy tow truck (Morris - Halftrack - Laffly), go to your side & army channel, and say the following: "ATG's / BOFORS needed, TOW IS UP: $miss" <--- Command will place your Division - Brigade - Mission Leader automatically. Set up those ATG's around town and spread them out.

Scenario 2 - Enemy Air Swarm

Nearly the same way to handle this, heavy tow truck, call for help, but specify that you need 40MM Bofors. When you state to people that there is a "TOW" already available, this entices them to spawn in, and overall supports the battle.

Scenario 3 - No FRU's Are Up

The best way to do this, go to the most heavily populated mission with no FRU, spawn a truck (Bedford - Opel - Laffly) and click Z once you are in range to deploy the FRU, a transparent box object with a flag on it will turn green when you are ready to place. Anything over 1KM out of town may not be something people want to spawn on, so try and make it 500-800M if possible.

Sometimes it is important to have a FRU a bit more distant, so you can begin to create a perimeter. This is effective only when the opposing forces have enemy infantry scattered around the lines.

Volunteering to do these tasks

It's part of the game to do this, it requires heavy manpower doing these things to impact the battlefield. If you want to make a difference, this is how to do it on every occasion, it doesn't mean you can't join in on the fight. It means that maybe at this town, you did everything you could to support it, then others will join in to help support.

Teamwork

This game is all about teamwork, if it is non-existent, the other team will have a greater chance of exposing your weakness and capitalizing on the field.

Communication

Because there is so much human interaction, communicating is essential. Generalize the priorities, example: P1 = ZOC facing E, P2 = Town X Depot, P3 = More FRU's, etc.

Anyone can be a leader

You all have the ability to be a leader, all you have to do is speak up and try and help. This game is about passion and immersion, take the next step into that realm.

For information on the High Command, or for comments / more advice on battlefield logistics, e-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it

Application of the above will turn into positive results on any land battle in this game, give it a shot and you can work wonders! Thanks for reading.

--
XOOM
Assistant Game Manager
Cornered Rat Software --- Playnet, INC.
This e-mail address is being protected from spambots. You need JavaScript enabled to view it

 

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Comments (7)
1 Thursday, 17 March 2011 23:53
mdundee
This! Words to live by. One player can make or break a battle, by dropping an FB, defending an FB, or being the final person into a flag building to make the key flag cap happen just in time!
2 Friday, 18 March 2011 06:12
Mandingo
This is Mandingo6 speaking, and yes i tried 10 times getting another FRU out there and failed during the battle I believe you're speaking of. It was frustrating but hey, I know what you're sayin! TAKE INIIATIVE!
3 Friday, 18 March 2011 16:29
amalek
Good tips but what impact do they have when HC goes AWOL and AO's and BDE's can't be moved?

Shouldn't there be a safety net?
4 Friday, 18 March 2011 21:37
Hans Ludwig
"The World War II Online battlefield is dynamic, it's shifting constantly and you need to know how you can support it." That would be a comma splice.
5 Saturday, 19 March 2011 14:04
Paratus
Good advise! How you respond could be the key difference in how any battle pans out. I have seen critical battles turned by the actions of one single Player. Don't forget the bigger picture around you and consider your place within it's context.
6 Monday, 21 March 2011 11:09
Fxmkorp
When Infantry Anti-Tank weapons are added to the game or allied tank numbers are the same has axis I will pay for one year sub and apply to join you on HC XOOM :)
7 Monday, 11 April 2011 04:48
Alpha10
I believe that the game need Anti Tank infantry, at the same time it will ruin manythings