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Written by DOC
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Monday, 28 November 2011 16:30 |
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A hearty "WOOT!" go out to both sides for an awesomely fought battle where no quarter was given and none was taken. After this auspicious debut of the new American and German units, we want to get back to the unresolved Campaign 76 and let there be a clear winner for that.
To do so requires some form of victory conditions for this mini-campaign that both sides can fight for. The end point will be declared as Thursday 12:00 noon CST (18:00pm GMT) and in the remaining time left here are your objectives for victory:
- If the Allies can capture Lille, Seclin and Vitry-en-Artois they will be declared winners. It's a tough call but them's the breaks, this is war. You're invading and have the numbers.
- If the Germans can recapture either St.Omer or Dunkirk they will be declared the winners.
- If neither condition can be met, it will be declared a draw.
We want to congratulate both sides for the fight they have fought so far. Numbers have been awesome despite server issues with the new host that we are working very hard to resolve. The battles have been truly epic. There has been a palpable sense of pride and determination displayed by both sides in this first Americans vs. Germans campaign. Now you have something to get all your friends and comrades to login for, given that a clear path to victory is now in sight for either side.
After the mini-campaign result are declared, the servers will be reset and restarted later that afternoon; Set-up for the resolution of Campaign 76 at the point where we left off when the shakedown intermission began.
When Campaign 76 concludes, we will have the plan for what happens moving forward into 2012. Good luck to all and congratulations on the most awesome fighting the game has ever seen, it's been fantastic. Don't let it end here, but carry this tradition of the awesome battles you create and take yourselves into the next phase with more of the same.
S! |
Victory conditions blow, and posting them here so the other side can see exactly what needs to be defended makes it that much harder to manage. So thumbs down on that.
Had fun the whole way, however!