| ALLIES VICTORIOUS IN 76 ~ NEW MAP UNDERWAY! |
| Written by MOTORMOUTH |
| Friday, 09 December 2011 14:14 |
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Congratulations to the Allied forces for claiming victory in Campaign #76. It was a hard won war, Axis forces giving up ground so very reluctantly. This was definitely one of the stranger campaigns, being broken up into two sections to allow for the 1.34 and the BeachHead Breakout mini-campaign. Read on after the jump for some information about Campaign #78. Yes, you read that right. We are now onto Campaign #78. What happened to #77? Well, I'll tell ya. The way our system works is that campaigns need to be numbered consecutively, we can't skip one. The database would be severely unhappy if we tried to do anything different. When #76 was paused, the database actually closed it off. Then we went to intermission mode (BHB). When we resumed #76, the database automatically labelled it as #77. Rather than try to mess around with the data, we opted to carry on to #78. Stats will be combined for 76 and 77 and reset for 78. Since all of this is a "one of" occurrence, we opted to not take valuable time to make changes to the way the campaigns work, rather just adjust our thinking around it. Now, onto the changes you'll find in 78:
There is still work being done on the host stability as well as some updates to the client that will be tested over the weekend. Next week will see some drastic improvements in performance and stability. We haven't forgotten about the new toys that you are all dying to use. Look for an announcement soon about that subject. Have a great weekend of fighting....S! |


What happened to Campaign #77?
:)
Factory attrition resupply has been moved from 3.5 hours to 4 hours
THANK YOU for listening MM