|Set Sail 2013|
|Written by XOOM-ADMIN|
|Tuesday, 01 January 2013 22:51|
Happy New Year Soldiers! 2013 is upon us and we've got some goals to push toward to kick this year off right. Please take a look inside for some important information about Playnet, Inc.
We hope you all had a very happy holiday(s), and we'd like to welcome back all the returning soldiers. It's important now for us to get on the same ship, and set sail towards a specific mission and understanding as a community of enthusiasts to ensure optimal opportunity for necessary rebuilding of our staffing, which will ultimately lead to further product development.
Our ability to update the game is dependent on our ability to fulfill the top priority (the subscription drive). At the end of the day, we need to remember that running these servers, and paying for the staff required to update the game client and server is what delivers, despite all of the enthusiasm we can muster. Here's a link with many development discussion articles.
If you want to get a feel of the new development items included in 1.35, as a premium subscriber, you can test BETA out by going here: BETA DOWNLOAD / INFO
Subscription (Recruitment) Drive
The subscription drive is at the pinnacle of our priority as a community. We've seen some progress that we've been publishing for you, but we're going to need you guys to help us beef that up. Bringing free play soldiers to basic ($9.99/mo) is a very do-able task. Note: If every player recruited or converted a free player into a paying subscriber, we would be able to do great things.
For the future of World War II Online, this has to be a top priority for every community member, starting now. Some players have been being very aggressive and we salute you, please continue to encourage others to do the same.
CS&R [STATS] Update
"Stats dude, where are they?" GOPHUR & RAMP are working on the Stats page, being the holidays and all it has slowed this process down with vacation. It is a top priority for us to get the Stats page back online ASAP! We appreciate your patience meanwhile.
We are still in negotiations to expand on the potential of Rapid Assault with outside parties. It's code and time invested has resulted into a tangible product, with the right tweaking (development) could be a great opportunity. Do note: RA has and will continue to be developed outside of WWII Online funding.
Community Management Change of Guard
I've had a real blast being the Community Manager of WWII Online. It has given me a great deal of appreciation of the game, working with the players organizing events, managing our CRS volunteer team, and overseeing all of the volunteer programs.
The team has placed a higher calling on my end, and I will now be supporting Playnet, Inc. as the "Chief Marketing Officer (CMO)," leading the charge on everything to do with Marketing, Advertising, Business Development and Public Relations. I will be supervising the new Community Manager and assisting him with high level CM matters.
That being said, it's with great pleasure I introduce (and congratulate) your new Community Manager, Terry "OHM" Fazekas.
I want to thank CRS for giving me this opportunity in my new position as Community Manager! It is a great honor to be given this new job to help the game reach new goals and make for a fun and exciting game to play.
I want to close with letting you know that we are still committed to you the players, and we're conducting a heroic effort behind the scenes, under tough circumstances.
A big thanks for your continued (and very appreciated) support and business. We're going to need to come together as a community to make for a better, stronger 2013. It starts right now, and the biggest contributions are to keep an active sub, upgrade to HERO if you can, and help us convert some of the new guys.
To a new year S!,
Matt "XOOM" Callahan
Chief Marketing Officer