Campaign Report - ALLIED - 07-15-10
(1 vote, average 4.00 out of 5)
Written by MOTORMOUTH   
Friday, 16 July 2010 08:25

FROM THE DESK OF THE ALLIED COMMANDER IN CHIEF:

FROM: Bulldog
RANK: Allied Deputy Chief of Staff
DATE: 15 July 2010

Allied Status
Advances continue into the heart of our opponent’s home lands, and the fighting is intensifying. Allied forces continue to push, but Axis resistance is resolute and the battles in the far eastern portion of the map are proving to be epic.

AAR of the Week:

AAR from Infinity;

July 8th
1007 hours GMT

Logged in and found Cochem in a bad way. Spawned into the AB and immediately checked the bunker since the town was contested. Finding the bunker clear I set up to guard as it was capturable. As I sat in the bunker I opened the map, keeping a sharp ear out for footsteps, and began assessing the unit movement on the map. I called out danger areas and placed marks, advising people where to move and attempt to regain control of the south east depot (enemy spawnable) which was under Axis control. Shortly after, a few friendlies with automatic weapons came to defend the bunker at my request and I headed out into the city where my rifle would be more useful.

As I reached the train station to check for enemies capturing, HC chat was abuzz with information that Cochem supply was dwindling but more was on the way. As a possible last resort to protect Koblenz from being routable we we were considering pulling the infantry brigade back from Koblenz for reinforcement and were determined to hold the Cochem-Koblenz Depot. I arrived at the rail station as Arradin sapped the StuG 3G which was leaking fuel just outside it. It exploded and I grinned as we ran inside, finding several friendlies resecuring the building from an enemy capture. As we sit there looking around and watching for enemies, we were unable to get a response from the AB guard on it's status. I left the guys to their work and ran out of the station for the AB to ensure its security. Halfway back to the AB walls he finally reported in all clear. I just shook my head and turned around to help with the rail station capture. Just as we were finishing up, Mobius issued an emergency message that Koblenz Depot was under Axis control!

Sure enough, within the next few seconds the message came up. "A facility has been captured by the enemy in Cochem!" Quickly reviewing my map it was the Koblenz Depot that just flipped control. I made my way north from the railroad station, calling out to re-secure the Koblenz Depot to which I received replies of "We cant get to it!" I came at the depot from the south, assessing the situation from some tall grass I noted heavy SMG audio and tracers from the depot firing on the spawn building. I bit down on my teeth, steeling my courage to charge it alone.

As I approached the destroyed depot, I quickly spotted one enemy SMG firing through a crack in the wall. I raised my rifle and rifle! The report was resounding and I was sure they would be on me any second as I heard the man scream his final scream. I cut right and broke into the depot, running past the stairs and looking into the broken up closet. "Crack!" went the report of another rifle shot as the SMG fell to the ground. I swallowed hard, knowing odds were severely against me and my rifle going up those stairs. I committed myself to the task and ran up the stairs without giving it another moment's thought. The first enemy was in sight as I crested the stairs. "Crack!" His body went limp laying where he had been firing from. I turned quickly to the right, looking towards the north end of the depot. My rifle raised as I saw the German spot me, his SMG raising as my rifle reported again. Four Axis lost their lives that day holding a depot I refused to let them keep.

I called out on comms that the depot was clear and I needed backup immediately! The infantry who were pinned in the spawn building raced across the 100 feet to the depot and flooded inside. I could only imagine their thoughts, hearing rifle reports inside and coming face-to-face with a rifleman who single-handedly resecured the depot they claimed they couldn't reach. I shrugged it off as we dug in, checking the area for any more contacts.

Shortly after, the depot was resecured. And though we did not need the infantry brigade from Koblenz, the route was open to us if it came to that. As I lay above the stairs, rifle trained on the walkway a German would use to get to the second floor, I listened carefully for footsteps and drew my map. The depot was liberated without event as I reviewed the map information, calling out requests for depot checks and watching as our men resecured the docks. The naval brigade was back in.

I gave the guys some warm words of encouragement as the teams of blue men ran across my map getting the jobs done. Fighting in the south part of the city continued and I made several more marks and calls to warn of danger, expected enemy placements, and where we needed mortar teams to lay smoke for our advancing infantry to cross the middle section which was barren of cover. Little progress was made as our supply dwindled even further. By this point we were all carrying rifles. But salvation was near! The MOIC called out that our relief was coming in 10 minutes and we needed to retain the Zell supply depot to ensure it arrived safely. Being in the northern-most part of the city, I called out to the troops again to maintain a guard at Zell depot and check the docks regularly. While many obliged the checks, it was impossible to get anybody to stay in the depot or docks. Fearing the worst I gave Wilko a "good luck" and left him to guard the Koblenz Depot.

I ran south. I ran past the army base and past the railroad station. Cut across the road west and made for the Zell Depot. The problem? There was a wonderful river full of cool water between me and it and no bridge to keep my boots dry. Sighing at how much it would suck I dove in and began my trek across. I somehow made it, insisting I'd be shot at any moment crossing that dreadful river in the open but perseverence paid off as I reached the Zell Depot. It was unguarded. I sighed again.

I dug in at the depot, setting up in the upstairs and pulled out my map again to continue providing guidance in our attempts to resecure the Kaisersesch Depot. A few of our guys made it to the east depot area and one even entered the Kaiser Depot itself! Unfortunately he advised us that it had 6 or 7 enemies inside guarding it. I held fast at my depot, standing guard until the new brigade arrived with fresh supply.

Once it arrived I was relieved, with the fresh troops and equipment we were assuredly going to liberate the town against the Germans' significantly diminished supply. I headed north, reports of opel audio and infantry spotted moving on the town again. Despawning Zell with a new guard in place, I spawned from a North DMSP and immediately cut east towards the Opel audio. I couldn't spot it but I heard it as if it were sitting next to me now. I spotted some infantry running through the open towards the Koblenz Depot, clicked up my range adjustment and fired three shots, downing one of the infantry before reloading and making towards the audio again. I marked them quickly and called out on comms to dig in at the Kob depot for another wave of attackers. I made my way through trees and brush, flanking the position where I heard the opel stop. As I spotted it from some 300 ft away I threw up a rough mark and ran in. A quick scan revealed no obvious EA as I pulled the pin on my grenade. The opel burned nicely after a few seconds and a loud "POP!" Seeing an enemy leaving the truck just before it caught fire I quickly raised my rifle and fired. Not fast enough as we traded bullets and went down.

I respawned from the north DMSP, looking to come in behind the enemies advancing on the Koblenz Depot. I sprinted down the hill, requesting a sitrep from the Kob Depot, Bunker, and Docks. The depot reported enemies inside, the bunker and docks were still secure. I reached the building at the same time as a few other soldiers, seeing no more enemies along the way I had thankfully stemmed the flow from their opel before they could flood the lightly guarded northern section of the town. We gave the enemy inside what was coming to him and resecured the depot.

As the depot captured I tipped my helmet to the fellows who helped maintain control and jumped out of the 2nd floor, making for the bridge which had just been declared repaired. Just as I began my trek south again I heard the tale-tale sound of a Junkers-52 incoming from the east. I called it out to the city and all eyes went skyward. 9 enemy paratroopers jumped from the plane for the south part of the city but alas their jumpmaster failed them and they overshot the Kaiser Depot area, landing mostly out in the grass on the south edge of town. Guys en route to the Kaiser Depot made short work of them.

Staying dry this time I crossed the river into the middle of the southern part of town. I cut left and ran along the northern edge of the buildings, ducking in and out of some of them to elude possible enemies getting a firing solution on me. I passed a couple dead paras on the way and at this point our guys had made it from the Zell Depot to Kaisersesch Depot and the City was already recaptured. I entered the Kaiser Depot seeing plenty of warm faces to greet me and even more dead Germans. I wasn't sure which made me happier. We resecured the depot and thereby liberated the town which was at one point on the brink of allowing Koblenz to be routed. I called out a "GFJ!" to the crew and asked some guys to sweep the south area again for any enemies in hiding. I combed over the tall grass, bushes, and destroyed buildings in the south part of town that would lead enemies back into the Kaiser Depot and found it clear. Our boys had been thorough.

The town was ours and the Germans had lost a division's worth of supply attempting to take it. It was a glorious morning on the battlefield.

July 8th
1206 hours GMT

Mission: Accomplished.


Promotions and New Officers:
None

Retirements:
Mcafeed - Retired

Awards:

ALLIED PLAYER OF THE WEEK:
Ancord: Awarded by the Allied CinC to any Allied player for actions above and beyond the call of duty. This player displays team work, honor and dedication to the Allied Community on the battlefield.



CITATION: Allied “Top Capper” for the campaign so far – well done mate!
 
ALLIED OFFICER OF THE WEEK:
Gassault: Awarded by the Allied CinC to any Allied officer for actions above and beyond the call of duty. This officer displays team work, honor and dedication to the Allied Community on the battlefield.



CITATION:
For excellent service as MOIC. Well done mate!

!Salute!
Bulldog,
Allied Deputy Chief of Staff

 

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