Allies Win Campaign 62, reset plans for this week
(33 votes, average 3.39 out of 5)
Written by DOC   
Tuesday, 20 July 2010 15:36

Well congratulations go out to the Allied players who managed a great victory effort in the first post v1.31 campaign. Kudos also go out to the Axis forces who never made this an easy task for their opponents to achieve. Basically an awesome campaign all round from everyone who took part.

We're now in intermission mode, nothing really special just the regular practice/training style of set-up without restrictions, for the second time we have stacked the brigades to assist in the High Commands having a way to train their underlings and juniors in brigade movement at the start of the break, in a "live fire" kind of environment.

We'll be staying in intermission for a couple of days, to give Ramp time to do the massive database recompile for stats to roll out as quickly as ppossible for the next campaign, which will probably start on Thursday. We can't be too sure because we also have a patch to get out to fix a few last bugs in v1.31 and this means we must remain flexible with regard to schedules, patches and bugs don't like to play nice and work with us all that obediently.

Congrats to all who had a great time and now go kill each other all over again. In stuff you don't usually play with!

 

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Comments (6)
1 Tuesday, 20 July 2010 15:49
airbored
Yay, well I am planning on a good camp #2 post 1.31 KILL!!!
2 Tuesday, 20 July 2010 15:51
Radar17
Sounds like a plan.
3 Tuesday, 20 July 2010 19:42
mdundee
Looking forward to the death of the Beddy blackout bug, now that the Concussion is gone. Overall very much loving how the game is going, and really looking forward to the new player-placed objects
4 Wednesday, 21 July 2010 13:53
SteelyDan
Kudos to Allied, on the hard fought Victory....
We will get you, next time!

~S~
5 Wednesday, 21 July 2010 17:40
mrwinkie
Concussion bug is NOT gone..only half fixed. Now we get the headshake and ringing with no red. And so far when this has happened it only lasts a few seconds.
6 Wednesday, 21 July 2010 23:29
Skeets
I always zig-zag to stop the blackout bug, so it helps to make me drive in advoidance of becoming a straight target. So I might miss it .Not..





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