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Combat Realism

Realism is taken to a new level - This isn't another arcade-style WWII shooter! Our weapons and vehicles are modeled utilizing historical data after hundreds of hours of research. Our advanced physics and ballistics systems create a military-grade WWII simulation. Combat is all about realism: It's brutal and heart-pounding.

The game's designers came to WWII Online: Battleground Europe from award-winning MMO combat flight simulation titles and have carried over a dedication to realism and simulation style game play whenever possible.

Simulation

A proprietary physics engine powers an advanced, component-based damage model for vehicles that simulates the actual components found in WWII units. In addition, we accurately model armor thickness down to the millimeter and flight models for aircraft down to every surface and control for a true-to-life simulation. Even the ballistics are precisely and accurately modeled for each type of round in the game. All of these elements provide realism, creating a skill-based simulation where players must learn to properly employ the weapons and equipment available.

The video seen below helps explain damage and ballistics modeling in the game and gives you a taste of the simulation style gaming experience in WWII Online: Battleground Europe.

The above video was created with a previous version of the game's graphics engine and does not represent the current graphical presentation.

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Been looking for this type of game for ages! You’re fighting on the ground and suddenly behind your back you see a large formation of DB-7s flying in and bombing the town you’re in. I've got surround sound and playing the game makes it sound so realistic. CRS and Rats did a GREAT job at making this game as realistic as possible. Thank you Rats!  -Admiral1

 

 

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