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WWII Online™: Battleground Europe
Friday Update: April 22nd, 2016
Written by XOOM   
Friday, 22 April 2016 14:46


Hey everyone, this week we have lots going on, so lets get right to it. The team here at Playnet has adapted much needed Agile methodologies in our work flow to bring our team closer together and increase velocity of iterating our software. The new Atlassian tools have really helped us move forward and become not only more organized, but also more efficient. We’re continuing to develop our internal operating functions as much as we can across all teams, and it’s great for me seeing the results of our leadership and staff start to see the big picture as well.

Comments (2)
Written by BADGER   
Tuesday, 19 April 2016 18:09

The 1.35 open beta was a great success.  The team has already put together a new test version and 1.35 is once again in closed beta.  During the open beta many players were excited by the improvements that they saw.  As the team prepares for another open beta to be release, we are launching a new program.  We have had great success in recruiting from the community to help the game, so we are reaching out to those who have experience in marketing to help promote the game.

Friday Update: April 15th, 2016
Written by XOOM   
Friday, 15 April 2016 10:51

XOOMThis Sunday we'll be running a Facebook LIVE question and answer session with our players at 12PM Server (US Central GMT -6). We're working on a stability fix for crashes experienced in 1.35 Open Beta. And we've made some huge organizational strides internally to structure our project and work flow with the new tools you guys helped us get, so the momentum is compounding as planned - WOOT!

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